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Author Topic: WHDLoad and 68060 issues with image corruption  (Read 5343 times)

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Offline giZmo350

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Re: WHDLoad and 68060 issues with image corruption
« on: April 16, 2018, 04:32:44 PM »
Quote from: UberFreak;838556
I'm running WHDLoad (demos mostly) on an A4000 with CSmk1 060.
From my experience with a few hundred demos and games, about 50% run, some with glitches here and there.
The other 50% require lots of massaging, playing around with tooltips etc, but that doesn't always help.
Its mostly old slaves that have issues.

My experience with my A2000 with a Blizz 2060 is pretty much the same.

Quote from: UberFreak;838556
I've recently built a basic KS1.2 A500 with a Gotek, just for running all the old stuff without hassle or glitches.

I recently did the exact same thing, for the exact same reason, after buying a Gotek & external cable. :) I haven't gotten around to even starting the Gotek install yet as I have no idea where to start or what to do. :(:lol::(:lol:
A500: 2MB Chip, 8MB Fast, IndiECS, MiniMegi, IDE4ZorroII on Z-500, KS1.3/KS3.1, WB3.1&BWB
 
A2000HD: 2MB Chip, 128MB Fast, P5:Blizz 2060@50MHz, PCD-50B/4GBCF, XSurf100, RapidRoad, IndiECS, Matze RTG, MiniMegi, CD-RW, SunRize AD516, WB3.9
 
A1200: 2MB Chip, 64MB Fast, 4GBCF, GVP Typhoon 030 @40MHz w/FPU, Subway USB, EasyNet Ethernet, Indi AGA MKI, FastATA MK-IV, Internal Slim CD/DVD-RW, WB3.5

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