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Author Topic: Raspberry Pi GPU goes open source!  (Read 2426 times)

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Re: Raspberry Pi GPU goes open source!
« on: March 01, 2014, 11:45:22 AM »
The raspberry pi team have been hinting at this for some time now. This is a massive win for both Broadcom (who have been able to shift millions of this old chip), and the open source community who now have a proper base platform :)

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Re: Raspberry Pi GPU goes open source!
« Reply #1 on: March 01, 2014, 02:09:36 PM »
Quote from: Khephren;759937
still has binary blobs? I was hoping for some new classic Amiga graphics cards ( maybe even a1200).


The binary blobs are for the MPEG codecs, the GPU is actually opensource now. I'm reading through the register definitions now!

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Re: Raspberry Pi GPU goes open source!
« Reply #2 on: March 01, 2014, 05:41:14 PM »
Quote from: persia;759957
Is this GPU available on other platforms?  A n X86 AROS machine for example?
It is actually a gfx chip, which happens to have a housekeeping CPU on it... If you wanted to build a gfx card with it you could... But it would be massively underpowered compared to the cheapest AMD or NVidia (or even Intel) offerings :)

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Re: Raspberry Pi GPU goes open source!
« Reply #3 on: March 01, 2014, 10:53:02 PM »
Quote from: XDelusion;759965
I'd considered getting one of these once, but then I realized that the most powerful MAME games they can pull off, are from the pre 16-bit era.  At least from what I've seen demonstrated thus far. Or am I missing something?
Anything that uses OpenGL ES will absolutely fly on the current linux build for the Raspberry Pi, but anything that needs X will crawl. This is because the drivers were closed source and X was unaccelerated. But now the gfx drivers are opensource, so hopefully someone will write accelerated X drivers :)