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Author Topic: AEROS for Raspberry Pi public version available  (Read 9771 times)

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Re: AEROS for Raspberry Pi public version available
« on: July 01, 2013, 12:04:26 AM »
+1 :-)

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Re: AEROS for Raspberry Pi public version available
« Reply #1 on: July 01, 2013, 08:17:25 AM »
Quote from: Iggy;739420
Pity those poor kids can't be given an ARM system with a little more horsepower.
I like Pascal's idea, but unless he moves up to something like an A9 or A15, I'd favor the X86 version.
The Raspberry Pi comes in at £20, that price point is only possible due to the age of the technology involved.

The hardware is still rather powerful and should teach the children using it to optimise their software rather than simply using brute force to solve a problem.

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Re: AEROS for Raspberry Pi public version available
« Reply #2 on: July 01, 2013, 08:19:39 AM »
AEROS is build for ARMHF right?

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Re: AEROS for Raspberry Pi public version available
« Reply #3 on: July 02, 2013, 07:31:58 PM »
Quote from: ChaosLord;739498
Let us all know!

I want to port my game to AROS but only if AROS is mature enuff and ready.  I am all for the success of AROS, but I don't have the time or ability to battle something if it is hopelessly bugridden or missing vital components of AmigaOS or if it is incompatible or something.  I need a level of confidence before I dive into the water.

AROS interests me a lot.  Rpi interests me a lot.  Coding interests me a lot.
Port your game to AROS, it's pretty much AOS 3.1 with RTG and AHI... And then your game will work on all AROS flavours :)