Welcome, Guest. Please login or register.

Author Topic: MagiC64 - Could some continue developing it?  (Read 6635 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline bloodline

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12114
    • Show all replies
    • http://www.troubled-mind.com
Re: MagiC64 - Could some continue developing it?
« on: January 11, 2004, 02:20:51 PM »
Quote

itix wrote:
Is the source code in C or C++?


Amstrad CPC BASIC :-o :lol:

Offline bloodline

  • Master Sock Abuser
  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 12114
    • Show all replies
    • http://www.troubled-mind.com
Re: MagiC64 - Could some continue developing it?
« Reply #1 on: January 11, 2004, 06:59:58 PM »
Quote

redrumloa wrote:
Quote

utri007 wrote:
Frodo isn't fast I can't play c64 games with it, is't far too slow.


With some tweaking I was able to play many games at an acceptable speed on an 060/66.


Welcome back ;-)