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Author Topic: Why don't we get an App store?  (Read 8156 times)

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Re: Why don't we get an App store?
« on: April 06, 2010, 02:22:03 PM »
Quote from: Fanscale;551702
How about a one stop shop for Amiga software? It might encourage people to write software if they can sell it for a few bucks.
We sort of do... Aminet...

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Re: Why don't we get an App store?
« Reply #1 on: April 07, 2010, 05:54:59 PM »
Quote from: persia;551872
The problem is twofold, Amiga lacks programmers and a good ide.  I can build an complete iPhone/iPad app in the time that it takes me to just get all the library calls right in an Amiga app.  iPhone/IPad development is as close as you can get to "instant gratification" in the software world currently.  It's really in development that the old girl starts to show her age.  

Apple got it right on both ends, the app store is brilliant and so are the XCode tools.
Well it took me two months to get to grips with XCode/Objective-C/Cocoa... But yeah, Apple's development platform is lightyears ahead of the competition... And the the Amiga's OS is like some weird dinosaur when you compare it with iPhoneOS :(

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Re: Why don't we get an App store?
« Reply #2 on: April 08, 2010, 12:02:35 AM »
Quote from: Karlos;551942
Except for Objective-C which is an outright abortion. The only things it has going for it are late binding and runtime classloading.

Syntactically, it is the worst mash of disparate syntaxes I have ever seen.
4 months ago, I would have stood by your side and said the same! But now I get what the objective C designers were trying to do, and it is the closest to the orginal OOP model of any of the modern languages... I will admit that it suffers due to it's history as a preprocessor, but it has a maturity that C++ can only dream about as it plasures itself to Cure songs in a darkened room...

The NextStep core foundation classses are brilliant too... I totally know where you are coming from, first reaction was disgust, but honestly, Objective C is much better thought out than any other "{}" language...

Something that threw me to begin with is how you build apps around callbacks... I'm used to the amiga way, where you wait for an event, and then process it... With OSX you override a method that will be called if an event occurs... Weird at first, but SO much better long term :)