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Author Topic: real amiga vs winuae  (Read 49070 times)

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Re: real amiga vs winuae
« on: June 03, 2009, 12:49:01 AM »
Quote from: Tension;508860
Sounds like you need a MiniDisc deck. :)



Wow... I've not used minidisc for well over 10 years... Everything is flash now, I use a Zoom H4 for quick off line stuff.

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Re: real amiga vs winuae
« Reply #1 on: June 03, 2009, 11:47:29 PM »
Quote from: Karlos;509043
The two light switches in my hallway act as a 2 input OR gate that has no boot delay at all.

I win.


Ok, With this example Karlos does actually win! He has found the simplest  useful binary computer that we probably all have in our own homes!

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Re: real amiga vs winuae
« Reply #2 on: June 04, 2009, 12:06:24 AM »
Quote from: koaftder;509064
He hasn't won yet! There is a delay between flipping the switch and getting the result. I have such an arrangement in my apartment. We're going to have to measure the length of the wire runs to get to the bottom of this.


It's not about settle time of the circuit... Boot time only really needs to account for the time taken to reset, and be ready to accept user input... Karlos's Example has the fastest boot time...

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Re: real amiga vs winuae
« Reply #3 on: June 04, 2009, 12:52:33 AM »
Quote from: GadgetMaster;509068
Ah! to sort of get the thread back on topic, if a light switch simulation was written, which would be better? The real light switch array or the virtual one running on a blazingly fast computer? :D


Depends what I want to use it for of course... If I want the experience of a light switch array (perhaps to see how it works or show friends and family), without having to rewire my house, buy all the tools and materials... not to mention worry about the safety aspects of wiring up to a 240Volt, 13amp ring main... then I'd go with the simulation...

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Re: real amiga vs winuae
« Reply #4 on: June 05, 2009, 12:42:18 AM »
Quote from: Karlos;509257
Well, unlike Shaun, at least he knows something about the actual hardware :)


I'm not sure amigaski does know anything about actual hardware... he might have read something in a book, but he has demonstrated a total lack of ever having every actually had to program any...

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Re: real amiga vs winuae
« Reply #5 on: June 05, 2009, 12:49:25 AM »
Quote from: Karlos;509282
When I say "actual" hardware, I mean hardware that actually exists. Shauns bang was Zorro VII, if you recall ;)


Oh yeah... the bus arch troll... what a freak, PIC-E must make him piss the bed at night :)

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Re: real amiga vs winuae
« Reply #6 on: June 05, 2009, 01:04:11 AM »
Quote from: Karlos;509286
Well, PCIe is only version 2. He must be up to, what, Zorro 15 by now?


Last I heard of of him was over 10 years ago... I think... it's probably not unreasonable to assume he is in triple figures now... I dread to think how it actually works... maybe 2 baked bean tins and a bit of string...

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Re: real amiga vs winuae
« Reply #7 on: June 08, 2009, 10:34:47 PM »
Quote from: shoggoth;510037
Damn, I couldn't stop myself. Sorry people, please accept my humble apologies. I don't appreciate discussions such as this one either, but then again I'm too easy to provoke I guess.

Amigaski, like I said - we won't agree no matter how long this discussion is. Let's just drop it, ok? If you really need to reply to my previous post, do so by posting a PM instead.


I find this thread fascinating... Simply because I can't understand where amigaski is coming from... Trolling? Delusional? Confused? or just plain stupid?

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Re: real amiga vs winuae
« Reply #8 on: June 10, 2009, 07:50:30 PM »
Quote from: amigaksi;510403
If there's a REAL Amiga 060 and emulated version is not like it, then it's not as good.  Someone may have exploited the 060 features in his real amiga for his own purposes and if these can't be done on emulated amiga, then it's different.  But in general use (most existing software uses), the core of the Amiga is it's custom chipset (OCS/AGA/ECS) and that involves more than just "looking the same".


There needs to be a disclaimer here:

"None of this post makes any sense."

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Re: real amiga vs winuae
« Reply #9 on: June 10, 2009, 07:52:04 PM »
Quote from: amigaksi;510401
Never had problems with leaky batteries.  A500/A1000 didn't have any batteries on them.  Capacitors, dirty drive heads, etc. isn't restricted to Amigas.  Amiga also has parallel transfers (which I find quite useful for playing with custom devices).  Sorry, my joystick has yet to break and all things eventually break.  Regional display format is also common in video industry; however, I have a PAL and NTSC amiga running in America.  I use floppy simulation so no rotten floppy disks.


Quote from: Trev;510406
What!?


What amigaski means, is that emulation is bad unless he uses it.... :roll:

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Re: real amiga vs winuae
« Reply #10 on: June 13, 2009, 09:28:53 AM »
Quote from: amigaksi;510953
It's not petty.  It's not a real amiga just like a fake diamond is different from a real diamond.  Now subjectively, whether it makes some difference to you or not is another matter.  You cannot establish it's a real amiga by trying out a few applications (inductively).

First define a "Fake Diamond". If you mean a piece of glass cut to look like a diamond... then in some situations it will function as effectively as a real diamond, i.e. cosmetic uses. But it isn't a diamond since it can't be used where the physical and chemical properties of diamond are required (Diamond being carbon based, and glass being silicon based).
In computing terms, it would look like a the real thing to the "user"... but any "software" would fail.



If you mean synthetic, that is to say manufactured rather than mined, then the "fake diamond" will function perfectly. In computing terms, it might not look quite so good to the "user" (synthetic diamonds tend to be made  smaller than natural ones, and so require careful configuration to look good), but any "software" would run perfectly.


Remember, the point of an Emulator is to run software designed for one hardware platform, on another unrelated hardware platform.

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Re: real amiga vs winuae
« Reply #11 on: June 13, 2009, 09:37:21 AM »
Quote from: amigaksi;510952
Learn to quote properly.  I made a valid point and it's there in post #202.  I am being consistent with the timing/frequency: T=1/f.


No, the_leander is perfectly correct here.

The computer has no concept of time, the quantum (that is to say unit of time) is based on the clock cycle. It actually doesn't matter to the computer what the period (in real world seconds) of that cycle is. What does matter is that all devices on the system work within the specified number of clock cycles as defined by the specification.

I stated earlier that I can use my ActionReplay MkIII to slow the system clock of my A500 down... the software all works fine, because the software has no concept of the real time of the clock cycle... from the computers Point Of View, the real world has just become faster...

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Re: real amiga vs winuae
« Reply #12 on: June 20, 2009, 10:37:50 PM »
Quote from: Trev;512585

You entirely missed my point about cycles. The actual value of a cycle isn't relevant. If everything is synchronized to a cycle, then everything will run as expected.



Yeah amigaski seems to think that all devices on the system have their own timing... and that this timing is measure in cycles...

@amigaski cycles are not a unit of time, the cycle IS the synchronizing universal constant that keeps all the devices running together