jarrody2k wrote:
SamOS39 wrote:
I what situations would your amiga require/benefit from having an FPU?
And who wold buy an 030 turbo board which didnt have an FPU (or FPU option)?
... just a bit of market research .. ;-)
cheers
Sam.
It's generally 'multimedia' applications that use floating point operations. 3d calculations and image manipulation tend to be heavy in floating point. 3d games, raytracers, film compositing, image manipulation... anything of that sort.
Jarrod
- Edit - "Games" -> "3d games"
99% of all Amiga software used Fixed point maths for this stuff... and occasionally provided an FPU version if they were feeling frisky...
Imagine3D provided two binaries like this... even with a nice fast full 040... The FPU version was much slower... so I really didn't see the point.