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Author Topic: Amiga Animation and CHIP RAM versus FAST RAM  (Read 21372 times)

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #14 from previous page: April 15, 2008, 11:43:26 AM »
If you link to me 30 frames of an animation, I will write a program to play back in HAM6 at a user selectable speed on an A500. Will that help?

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #15 on: April 15, 2008, 08:07:48 PM »
I just fired up DPaint4... you can set the frame rate in that... I can happily run an animation 60fps.

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #16 on: April 15, 2008, 09:17:32 PM »
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Rowbeartoe wrote:
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shoggoth wrote:
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Rowbeartoe wrote:
I have a hard time just accepting people saying it could.  But I'll just take the word of everyone here. The Amiga could, the software demos just sucked at achieving 60fps, and move on.  


Dude, why ask a question if you don't want to trust the answers you get anyway?


Because I'm a skeptic, and must be convinced.


No you are not. A true skeptic would not have made the original post without a fully testable example or at least some evidence to support the initial theory.

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Some people are just so biased, that they will say it can.  I know you understand that.  I was hoping to hear someone say, for example, that old ANIM players were limited to 30fps then improved.  


When I opened up DPaintIV, it defaulted to 30fps, but was more than able to run the Animation at 60fps...

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #17 on: April 15, 2008, 09:56:33 PM »
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Homer wrote:
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WOW- I'm sorry for doubting the Ability of the Amiga- but again all I have is what I saw as a computer salesman and tons of magazines with software reviews never mentioning doing more than 30fps. Understand I'm in the states, so we had the 60hz monitors for 60fps.


I'm no supertec, but I thought US was 29 fps with NTSC (Mains supply frequency 60Hz) and UK is 25 fps with PAL (Mains supply frequency 50Hz). Am I missing the point here  :-?


In the UK, TV signals images are transmitted at 25frames per second... but each frame is split into two fields (Odd and Even lines), which need to be transmitted at twice that rate in order for the complete image to be shown at the correct rate :-)

(Each field is displayed for 1/50th of a second.)

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I must admit, I thought this thread was flamebait from the start, but please prove me wrong  :-D


I was, but no one took the bait :-D

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #18 on: April 17, 2008, 11:45:40 AM »
Since I was curious to see what a 640*480 30 second mpg would look like at 320*240 in HAM-6, I decided to convert one... it took quite a while, but here is the results.

If you have enough ram in your Amiga you can try this out (you'll need at least 20 meg fastram).

Although Delta encoded, it doesn't help as pretty much every pixel changes every frame...

Load it into DPaintIV and it will run at 60fps.

http://www.troubled-mind.com/vulcan.anim

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #19 on: April 18, 2008, 07:40:26 AM »
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amigaksi wrote:
>Although Delta encoded, it doesn't help as pretty much every pixel changes every frame...

>Load it into DPaintIV and it will run at 60fps.

What's your Amiga spec?  68030-25Mhz?


Actually I currently have my 50mhz 030 Blizzard  installed.

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Re: Amiga Animation and CHIP RAM versus FAST RAM
« Reply #20 on: April 18, 2008, 04:19:39 PM »
Ok here is a more A500 friendly Anim, with only 30 frames... it should be more usable for an A500...

http://www.troubled-mind.com/5002.anim

And before any of you ask... no, you can't see the rest of the video... it's certainly not suitable for a family site :-D

-Edit-

Ok another little clip... :-D

http://www.troubled-mind.com/5001.anim

I only wish you could see the rest of it... oh wow  :-o