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Author Topic: how do I make vector graphics?  (Read 2663 times)

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Re: how do I make vector graphics?
« on: February 03, 2008, 03:35:14 PM »
Another World was rotoscoped, not vector.

Just search Aminet for structured drawing packages.. there used to be loads of them.

I once wrote a simple polygon rendering engine, to test an idea I had for a game... No curves as the bezer maths was too boring to figure out... All the test models I made were build from triangles. One innovation I did, was to include a skeleton structure which allowed each vertex to be related to  any other... got bored with though... 3D gfx were getting popular by then.

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Re: how do I make vector graphics?
« Reply #1 on: February 03, 2008, 08:45:04 PM »
Quote

rednova wrote:
Dear Friends:

Thank you for all your answers. Let me rephrase my question. I was wrong...it is not vector graphics I want to make...What I want to make, is animation like in the game 'another world'. It is beautiful animation and it takes little space on disk. Can you help me again?
Thank you!!!

rednova
-mobilis in mobile-


THen you need video people perfroming actions, then draw over them... please see: http://en.wikipedia.org/wiki/Rotoscope