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Author Topic: MAXUAE vs E-UAE  (Read 6016 times)

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Re: MAXUAE vs E-UAE
« on: December 10, 2007, 12:32:25 AM »
Make sure you are using the latest E-UAE universal binary, and check the OpenGL option is on. This should give you a perfect expereince :-)

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Re: MAXUAE vs E-UAE
« Reply #1 on: December 10, 2007, 10:05:19 AM »
Quote

amigan24 wrote:
ok I give up. This isn't worth the headache.  :-?


Ok here you go...

http://www.troubled-mind.co.uk/UAE.zip

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Re: MAXUAE vs E-UAE
« Reply #2 on: December 10, 2007, 03:46:26 PM »
Quote

amigan24 wrote:
Quote

bloodline wrote:

Ok here you go...

http://www.troubled-mind.co.uk/UAE.zip



 :lol:

No PC on this end..


This is an intel version of E-UAE that I have compiled for MacOSX 10.4 it will run perfectly on your MB. Make sure you have the opengl option set.

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Re: MAXUAE vs E-UAE
« Reply #3 on: December 10, 2007, 11:03:15 PM »
Quote

amigan24 wrote:
Not working?

Doesn't open with / without Hi-Toro..


 :boohoo:


I've just downloaded, and tested it on my spare MB... it works fine... simply replace your existing UAE.app with this file...!

I honestly don't know what you are doing wrong...

What happens when you double click on the icon?

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Re: MAXUAE vs E-UAE
« Reply #4 on: December 11, 2007, 12:23:30 AM »
very odd... at the very least you should get a requester looking for a config file...

Ok, "get info" and tell me what you see...

the Kind should be Application (intel)
the Size should be 11.1MB
the Version should be 0.8.29-WIP4

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Re: MAXUAE vs E-UAE
« Reply #5 on: December 11, 2007, 01:37:29 PM »
Quote

Alexco wrote:

Quote

bloodline wrote:

This is an intel version of E-UAE that I have compiled for MacOSX 10.4 it will run perfectly on your MB. Make sure you have the opengl option set.


Maybe you gave away the debug version with zerolinking?


No, I compiled it straight... it will work fine, and many people here have used it, without problems.

Quote

Here is a german website offering E-UAE
http://www.e-uae.de.vu/



Yes, try this one too... It should be an identical build to mine (though his is Universal, mine is just intel)... it should work the same :-)

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Re: MAXUAE vs E-UAE
« Reply #6 on: December 11, 2007, 05:09:58 PM »
Quote

amigan24 wrote:
Cool! It works! Not really sure why yours didn't but I have to be missing something on my end. Bizarre.


Yeah, I think I linked it against SDL... Sorry about that :oops: Try installing SDL and then trying mine again... it might work better than the other one.

Quote

However I continue to experience some hefty slowdown when I shouldn't. I usually only run the emu on it's own...no background programs, browsers, etc. Am I missing a setting where it devotes all resource to performance?

I have the OpenGL rendering checked, Emulation speed is at max, etc etc.

Even in games if all four notes play at once it slows down.  :-?




I use mine on MacBook Pro to run OctaMED in the recording studio... so I need it running at full speed... as I said try and get SDL installed and try it then :-)

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Re: MAXUAE vs E-UAE
« Reply #7 on: December 11, 2007, 07:06:12 PM »
You have installed SDL and tried my UAE build? Hmmm this is odd... Are you London uk based perhaps I can help in person?

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Re: MAXUAE vs E-UAE
« Reply #8 on: December 13, 2007, 12:41:29 PM »
Has this issue been resolved now?