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Author Topic: Geometry extraction  (Read 1917 times)

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Re: Geometry extraction
« on: June 18, 2003, 01:11:41 PM »
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Karlos wrote:
Hi all,

Does anybody know if there is any geometry extraction software for AmigaOS?

I don't know what the correct terminology is (photogrammetry or something like that), but it works by analysing several photographs of a scene taken from different angles and calculating a 3D mesh that corresponds to the original scene by locating and correlating edges in the original set of images.

A bit of a long shot but I thought it could be an interesting way of building 3D game engine maps of real places (with a bit of polygon reduction, obviousy!)


Hey that sounds just like an Idea I had a few years back!!!

I even start work on some simple ideas. I took two photos taken about 15cm apart and then wrote a small program that would find common points and assign them a value (x,y,z). The Idea beingt hat you could work out how far away any point way simply by the separation... if enough point were analysed you would end up with a 3D surface...

It didn;t work, but I'm sure the theory was sound  :-D

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Re: Geometry extraction
« Reply #1 on: June 18, 2003, 02:37:46 PM »
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Tickly wrote:
From the same people who did some 680x0 to PPC assembly converter tool thing.


Did anyone ever get that program to output anything useful? It was hopless for me.