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Author Topic: The ultimate strategy game  (Read 11124 times)

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Offline bloodline

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Re: The ultimate strategy game
« on: June 01, 2003, 06:45:32 PM »
I too have spent many a long night designing my own strategy game... it just seems that I get boged down in ideas, and I hoave megabytes of code that doesn't really work the way it should and I give up... until the newxt time...

I'd like to see it written in C using SDL :-)

Offline bloodline

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Re: The ultimate strategy game
« Reply #1 on: June 01, 2003, 07:05:35 PM »
Quote

Nick wrote:
Hehe I`m a graphic artist with limited programming knowledge. That wouldn`t be my department. I`m determined to do something with this. SOme of the ideas I`ve got would kick anything I`ve ever seen, by far.


You'd be surprised how many times I've visited your site and wondered about giving you a call and getting some gfx done...  but really I don't have the time.
 :-(

-Edit- Which reminds me I've still got the beginings of an Avro Vulcan simulator on my A1200... I never finish stuf :-(

Offline bloodline

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Re: The ultimate strategy game
« Reply #2 on: June 06, 2003, 12:04:08 AM »
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just what the amiga needs(especially on aos4.0 and mos) are some more quality new games!!


And AROS...


And yes, I do have a truely original idea for an RTS, one that plays more like Simcity than Starcraft... but more, I shall not say  :-D

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Re: The ultimate strategy game
« Reply #3 on: June 06, 2003, 09:26:12 PM »
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iamaboringperson wrote:
Quote

bloodline wrote:
Quote
just what the amiga needs(especially on aos4.0 and mos) are some more quality new games!!


And AROS...


And yes, I do have a truely original idea for an RTS, one that plays more like Simcity than Starcraft... but more, I shall not say  :-D
sounds a bit like one of my ideas ;-)
and i wont say much more either!


Maybe I should say more... Two heads are better than one.. :-)