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Author Topic: How I made my 030 50 1200 tower clock @ 133Mhz  (Read 7172 times)

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« on: August 24, 2004, 03:24:36 PM »
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dmac721 wrote:

  Just screwing around and I had some 1/16th copper capillary tubing and some old air conditioning equipment so I coated the accelerator with poly all except for the cpu and wound a coil and used a mound of heat sink compund and mashed it to the cpu, fashioned a crystal and an adaptor from an old x86 and put it on board, then I placed the orifice about 3 inches from the coil, I ran the out put to a second coil (an ac condensor and hooked up the input side , charged the system with r-12 (yeah I still have a 30 lb can) and turned on the cooler. The evap coil I made froze almost instantly and so did the 68030 heh.

  The monkey hits the switch and it comes on but there are some problems, my mouse moves way too fast, I can't seem to figure how this happened any ideas?

  Second I can't get any games to work at all, all I can make work is imagine and it rednders lightning fast but forget modeling anything hah!

  If anyone knows how to clock the board up right lemme know.


Memory chips wouldn't work, and the mouse would be unaffected by Processor speed increase.

I'll give you a C-, "Must try harder".

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #1 on: August 24, 2004, 05:04:14 PM »
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lorddef wrote:
{bleep}ing hell some people talk sh*t, this one can go on the pile of myths about A500s running a 68000 at 100Mhz etc etc...


I do remember reading that Motorola engineers used to run the 68000 at 50Mhz (and HCMOS I presume). Though AFAIK the 68000 was never comercially used at that speed... I guess the 030 was avaiable and more powerful by the time they could get a 68000 at that speed.

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Re: How I made my 030 50 1200 tower clock @ 133Mhz
« Reply #2 on: August 26, 2004, 08:37:21 PM »
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Karlos wrote:
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Lando wrote:
These guys managed to get a 25Mhz 486 SX running at 247Mhz, for all of 2 and a half minutes.  Using beer and gin as a coolant.


I don't really believe these claims, or at least that they ran Quake and half life on the system, simply because these games require an FPU, which the 486SX does not have.


The amusing jokey nature of the site wasn't any clue...? :-)