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Author Topic: AlienBreed3d2:TKG  (Read 2612 times)

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Offline AmigaMance

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Re: AlienBreed3d2:TKG
« on: February 10, 2010, 04:20:16 PM »
I think that the turbo patch doesn't work with the RTG version of the game.
 In terms of playability i find the first AB3D superior. The main advantage of AB3D 2 was the improved graphics.
 The most technically advanced Amiga FPS games (excluding ports like Quake) are, imho, the genetic species and perhaps Trapped 2.

Edit: I can't find xenium core on Aminet.
« Last Edit: February 10, 2010, 04:30:38 PM by AmigaMance »
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Offline AmigaMance

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Re: AlienBreed3d2:TKG
« Reply #1 on: February 10, 2010, 04:34:34 PM »
@bubblebobble
 Are you sure that AB3D has polygon enemies?
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Offline AmigaMance

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Re: AlienBreed3d2:TKG
« Reply #2 on: February 10, 2010, 05:09:56 PM »
Quote from: bubblebobble;542445
AB3D-2 has both, Bitmap and Polygon enemies.
The polygon enemies tend to be the Boss-Type ones, so maybe you just didn't get there ;-)


 LOL. Yeah, that explains why i can't recall any polygon nasties. :D
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