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Author Topic: Why no 18bit RTG modes for Amigas?  (Read 2710 times)

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Offline AmigaManceTopic starter

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Why no 18bit RTG modes for Amigas?
« on: November 11, 2009, 03:39:31 AM »
I remember that it had become a standard on PC's and it was called High Color, or something? Neither CGX or P96 support 18bit modes. You go straight from 16 to 24bit modes.
 I think it would have been a good compromise between speed/memory usage and image quality.
« Last Edit: November 11, 2009, 03:41:35 AM by AmigaMance »
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Offline AmigaManceTopic starter

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Re: Why no 18bit RTG modes for Amigas?
« Reply #1 on: November 11, 2009, 07:25:00 AM »
Quote from: Piru;529127
I don't. I do however remember that the VGA palette was 18bit.

 I remember reading some pc game reviews, back in the early 90's, where some games were using 18bit screens and the editors called it high color. There is a possibility that i'm totally wrong about it.

Quote
How exactly?

To get 18bit you'd still need to have 3 bytes per pixel, or use some kind of weirdo mode where the 6 extra bits would always be used for the next pixel. That'd be prohibilitely complex and slow to work with.

 Ah, ok. I just followed the simplistic reasoning "less colors, more speed".
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