Hi.
I notice that every HD partition in AOS, eats an amount of CPU cycles every 5 seconds, even if none of these partitions are accessed (Iirc, CD and DF units too). Run scout and see it for yourself if you like.
Admitedly, this amount is tiny but could this cause a performance hit in desktops with a lot of partitions?
I also noticed that this doesn't happen in MorphOS! (using Ambient v1.43) In this field, things works as it should in MOS: Partitions eats CPU cycles only if they are being accessed.
Could someone write a patch to correct this behavior in AmigaOS? (Yeah, keep dreaming)
Which element of the OS is responsible for this?