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Author Topic: Need explanation of the CPU and FPU technology on turbo boards  (Read 13225 times)

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Offline AmigaMance

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@Hyperspeed

Archiving tools certainly do not use FPU, at least not for anything time critical such as compression or decompression.

 I don't think that WordWorth and any of the games that Hyperspeed mentions is using the FPU.
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Offline AmigaMance

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Re: Need explanation of the CPU and FPU technology on turbo boards
« Reply #1 on: November 25, 2006, 09:03:53 AM »
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Yes, they are various progs who really use the FPU: scala, Raytracers, MUI (!), MCP (new one arrives on december)....

Games: Genetic Species, TFX, Quake, Doom, Myst (the Amiga versions, of course). And a lot more.

 That's right! And just to add a few more to this insightful and valid thread, the dir, cd and list comands of the AmigaDos requires a working FPU AND MMU! Without them, they just crash.. :-(

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Mpega fpu version IS SLOWER than integer version (don“t ask why, I could reply)

 You can find an explanation in the docs of the package..
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Offline AmigaMance

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Re: Need explanation of the CPU and FPU technology on turbo boards
« Reply #2 on: November 26, 2006, 12:57:43 AM »
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If it's a April 1 joke...I don't see the fun of it...

 Then try to see that i was making a point. The dir command is using the FPU as much as other apps mentioned here, earlier. :-)
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Offline AmigaMance

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Re: Need explanation of the CPU and FPU technology on turbo boards
« Reply #3 on: November 26, 2006, 02:13:57 AM »
@kidkoala
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i've counted about 20 programs that CAN, use the fpu here, and when it does use it, the program probably always gain very high calculation-speed, for what it need the fpu for, contra the speed without the fpu.

the point here is to find out what programs and games that can take use of the fpu, not that it's a higly needed thing that is vital to everyday use of a classic amiga.

if you haven't understood that by now, you need to read the whole thread over again, and you might also want to read a bit between the lines...;)

if you don't find the topic interesting at all, don't post :)

 I think you are the one who needs to read the whole thread over again. Like i said, i was reffering to some false lists of games and apps which were posted [bold]EARLIER[/bold] in this thread. I'm not talking about your list which seems valid to me. Got it now?


 Anyway, back on the FPU games/apps. One of the Amiga games which utilize (but not requires) the FPU and it's not widely known for this, is Ambermoon.
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Offline AmigaMance

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Re: Need explanation of the CPU and FPU technology on turbo boards
« Reply #4 on: November 26, 2006, 02:26:22 AM »
 Let us all do some breathing exercises. :-)
A1200 PPC user.