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Author Topic: Fatal Danger - Shoot em up sprites A500  (Read 2898 times)

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Offline inventTopic starter

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Fatal Danger - Shoot em up sprites A500
« on: May 28, 2014, 12:14:12 AM »
:)

Many years ago when I enjoyed using the A500, a game we worked on for the Amiga.  Fatal Danger tilesprites using Deluxe paint :)


http://amigaonex.blogspot.com.au/2014/05/fatal-danger-amiga-a500-dpaint.html

It's been sitting on the shelf for many years, fun times.


Cheers,
Kev
Designing games for the Amiga, Using Brilliance II | Lightwave3D

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Offline inventTopic starter

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Re: Fatal Danger - Shoot em up sprites A500
« Reply #1 on: May 28, 2014, 09:21:49 AM »
Hi 3583Bytes,

The copyright belonging to me. Depending on the interest I would also entertain the thought of creating new HD (eg AmigaOS 4) version ones.
Designing games for the Amiga, Using Brilliance II | Lightwave3D

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Offline inventTopic starter

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Re: Fatal Danger - Shoot em up sprites A500
« Reply #2 on: May 28, 2014, 11:42:16 PM »
Thankyou wrath,

good suggestion, will do, be nice to keep it with it's classic state.  
This one only has two levels, I'll post that today sometime.

I'll post another shoot em up "Underthreat" that has 6 levels, design with brilliance 2 and a A1200.  




:)
Designing games for the Amiga, Using Brilliance II | Lightwave3D

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Offline inventTopic starter

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Re: Fatal Danger - Shoot em up sprites A500
« Reply #3 on: May 31, 2014, 02:19:37 AM »
A quick update on what Fatal Danger could look like on modern computers :)

http://amigaonex.blogspot.com.au/2014/05/fatal-danger-underthreat-hybrid-concept.html
Designing games for the Amiga, Using Brilliance II | Lightwave3D

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Offline inventTopic starter

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Re: Fatal Danger - Shoot em up sprites A500
« Reply #4 on: May 31, 2014, 06:43:55 AM »
Thanks TheMagicM,

Finally found all the other sprites for the original game and updated the older post.
Designing games for the Amiga, Using Brilliance II | Lightwave3D

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