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Author Topic: How much would it cost to port AmigaOS to x64?  (Read 19923 times)

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Offline Jupp3

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Re: How much would it cost to port AmigaOS to x64?
« on: April 08, 2012, 09:59:14 PM »
Quote from: commodorejohn;687598
Well, if you only use KDE applications, maybe, but good luck with that...
I'd say it's still bigger group than all (system friendly) Amiga applications (all GUI toolkits combined)

-EDIT-
Maybe the actual "amount" might not be better, but the "coverage of basic needs" (office software, proper text editor, media player etc.) is.
« Last Edit: April 08, 2012, 10:37:36 PM by Jupp3 »
 

Offline Jupp3

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Re: How much would it cost to port AmigaOS to x64?
« Reply #1 on: April 09, 2012, 09:31:29 AM »
Quote from: commodorejohn;687682
That may be, but I wasn't intending to say that AmigaOS beats out Linux - just that Linux UI is an unholy mess of warring standards applied with wild inconsistency to the extent that my two-week attempt to switch over last November left me wanting to kill people.


Yes, that might be even worse on linux (or unix-like systems, in general) than it's on Amiga.

And worse still, it's not only about different toolkits either, f.ex. Qt is now split to "classic" widgets and QML.

But in any case, sometimes it's really bad on Amiga too. f.ex. ReAction had some totally non-standard behavior for shift + cursor combinations, at least in text editor (select text instead of moving to the end)