Welcome, Guest. Please login or register.

Author Topic: AmiQuake 2 - new 68k Quake 2 Port  (Read 56314 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline fishy_fiz

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Re: AmiQuake 2 - new 68k Quake 2 Port
« on: March 21, 2013, 02:35:34 AM »
Perhaps something like Gigamem might help get it running on machines with less than 64meg?
Might be some slow downs when swapping, but better than not being able to run it at all.

Oh, and if someone does choose to use Gigamem, read the docs :) I learned the hard way that it wasnt lying when it said swap space cant be on a pfs partition (destroyed all my pfs partitions, even those that I'd  not assigned it to use).
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fiz

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #1 on: March 21, 2013, 12:46:52 PM »
Good stuff there Novacoder. Definitely a noticeable difference in speed vs some earlier videos.

It's amazing what can be squeezed out the classic amigas really. Some of the software being ported lately show it didnt need to appear as hugely outclassed as it did in the era of its commercial demise (higher spec 486/early pentium, playstation, saturn, etc.).

Granted these sorts of overclocked '060 cards were at best rare back then, but clearly the good ol' classics towards the end had more in them than (most of) the games suggested.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fiz

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Re: AmiQuake 2 - new 68k Quake 2 Port
« Reply #2 on: April 03, 2013, 06:02:24 AM »
RemApollo simply lets a person softkick. It offers no optimisations by itself. However having kickstart in fast ram will noticably speed up some things. In terms of overall performance though it offers nothing over other options to run kickstart from fast ram.

In regards to Gigamem, I actually use it for a few bits and pieces and it works nicely. I dont use a dedicated partition, but rather a swap file.

@Karlos

Hyperion's 68k Quake2 does indeed have a software rendering mode. Quite fast too. I get a lttle over 300fps with my amithlon box in low res. (although its too fast that way so I bump resolution up to 1280x1024).
« Last Edit: April 03, 2013, 06:11:20 AM by fishy_fiz »
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.