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Author Topic: Any new Amiga games developed for ocs/ecs 68000?  (Read 3860 times)

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Offline fishy_fiz

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Re: Any new Amiga games developed for ocs/ecs 68000?
« on: December 31, 2010, 05:45:32 AM »
Me and a few others here have been wanting to make some games for the classic 68k/custom chipset amigas for quite a while, but unfortunately enthusiasm is up and down as is attention span on any one particular project. Ive got lots of little bits and pieces of half done engines and proof of concept code and gfx and so on, but it's been a long while since Ive finished anything that wasnt a port of open source software.
Hopefully I can break the habbit in 2011  :)
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fiz

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Re: Any new Amiga games developed for ocs/ecs 68000?
« Reply #1 on: January 02, 2011, 08:51:22 AM »
I think there's definately interest. Despite the "NG" amiga platforms (mos/os4/aros) being more vocal on the bigger amiga forum sites I suspect that the classic amigas still have the biggest user base when you combine users of "real" 68k amigas, fpga based machines and software emulation. I guess one of the problems with developing new custom chipset based games is both the time and effort required to make something that'll interest people enough to look at it (after all there's thousands of amiga games already so a game needs to look on par to get more than a 2nd glance usually), and the fact that the amiga isnt an easy machine to get good results with for some game styles, and both remaining good amiga coders and good documentation/examples for those trying to get to grips with the hardware arent easy to find.
The new games for the 8bit machines, while still cool, just dont take the same sort of time and effort (assuming a person wants to make something look decent).

As for open source ports, they do often make thier way to 68k amigas too, but unfortunately are usually only suitable for emulation due to both general inefficiency of the foreign apis and toolkits (as well as far from optimal compilers) theyre typically only fast enough on emulators. WOS/PUP ports seem to seldom happen nowadays unfortunately though.

Just my 2 cents  :)
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.