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Author Topic: AlienBreed3d2:TKG  (Read 2623 times)

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Offline fishy_fizTopic starter

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AlienBreed3d2:TKG
« on: February 10, 2010, 01:52:47 PM »
I didnt think much of this game when I played it when it was first released, always thought it was quite inferiror to the 1st AB3D game, but after playing it in recent years in Amithlon (using rtg patch), and more recently in JanusUAE on AROS Ive come to really enjoy it. With enough raw grunt behind it, it's actually one of the best 68k FPS games on the amiga in my opinion.
  With that out of the way, Im curious to find out if anyone ever made any new levels, total conversions, etc with its editor ?  Id like to try some out if anyone can point me in the right direction please. Also, Im interested to hear if anyone tried any of the patches (besides the rtg one) ?  There's a "turbo" patch out there somewhere that Im interested in hearing feedback about. Apparently it makes quite a difference to speed, but also lets a person play the game on ECS machines (still '020 minimum though).
Thanks in advance.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fizTopic starter

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Re: AlienBreed3d2:TKG
« Reply #1 on: February 10, 2010, 02:23:55 PM »
Thanks, I'll check it out. Good taste you have there by the way. AB3D2, plus BubbleBobble :)  I spent many, many hours playing that (bubblebobble) as a teenager with friends on both C64 and Amiga (and to a lesser degree arcade machine(my local video library had a BB machine)) :)
Good times  :)
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.