Welcome, Guest. Please login or register.

Author Topic: Street Fighter 2 Remake for Amiga  (Read 9217 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline fishy_fizTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Street Fighter 2 Remake for Amiga
« on: November 11, 2008, 04:17:09 AM »
Hi everyone. Ive been tinkering away on a remake of SF2 for amiga, partly for fun, partly 'cos the Amiga versions that do exists, arent as good as they should be (although ssf2 played pretty well). Just wondering what people would consider a better idea, all out attempt at recreating the arcade machine, with no real concern given to hardware requirements (060/uae/etc only effectivelymost probably), or to make a few compromises on sprite colors, scrolling, etc. so that it'll work on a more modestly specced machine ? I actually have a few screenshots of its current incarnation on a flash drive I bought with me to work, but it seems Imageshack wont let me post iff pictures, so I'll post them later when I get the chance to convert the images to png. Shame, its coming out very nicely and I wanted to show some people  :) Anyway, thanks for any feedback everyone.
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fizTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Re: Street Fighter 2 Remake for Amiga
« Reply #1 on: November 25, 2008, 05:36:21 AM »
Sorry for the delay in the follow up. Id already decided on targetting something along the lines of 1200+030+8meg fast, as  giving it some thought anyone with a beefy system would be better served to just use mame (or similar), but reading comments people have made just reinforces my decision. A "real" programmer could probably get a near to perfect recreation with less, but so long as I can make it playable, and look reasonably accurate (minus parallax, etc) Im happy.
Sorry, but I dont have my flashdrive with me at the moment, so I'll have to post screenshots next time. Just thought Id make a quick post to let anyone interested know that Im still working on it. Oh and btw, 6 button pads are supported (just thought Id make a quick note on this as a few people mentioned it)
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.
 

Offline fishy_fizTopic starter

  • Hero Member
  • *****
  • Join Date: Jan 2005
  • Posts: 1813
    • Show all replies
Re: Street Fighter 2 Remake for Amiga
« Reply #2 on: December 02, 2008, 09:25:11 AM »
The backdrops are far from complete, so I'll wait until Ive got some Im happy with before I show them. For a quick peek though, Ive uploaded a few different sprite graphics of a few different characters. Ive had to change a few characters costume colors, but apart from that I think theyve come out quite well considering all sprites use the same 16 color palette. It was pretty much either reduce sprite size or reduce colors, so I opted to keep them full sized.

Street Fighter 2 Sprites
Near as I can tell this is where I write something under the guise of being innocuous, but really its a pot shot at another persons/peoples choice of Amiga based systems. Unfortunately only I cant see how transparent and petty it makes me look.