Welcome, Guest. Please login or register.

Author Topic: Gaming: Amiga vs PC - Sierra Titles etc  (Read 8225 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Einstein

  • Sr. Member
  • ****
  • Join Date: Dec 2004
  • Posts: 402
    • Show all replies
Re: Gaming: Amiga vs PC - Sierra Titles etc
« on: October 18, 2012, 11:51:43 PM »
Quote from: XDelusion;711475
If you are a space quest fan you have to check out some of the fan made titles out there, especially Space Quest 4.5. :)

The only thing I dislike about some Sierra games is that you die far too often, something that takes away alot of the enjoyment. I never played Space quest I back in the day, but a few years ago got the remake which looked "fantastic" SQ4 style, but I suffered soo many deaths I stopped playing. It just isn't in the spirit of Point&Click adventure gaming to learn to avoid traps/enemies/monsters/? individually after multiple deaths.
I have spoken !
 

Offline Einstein

  • Sr. Member
  • ****
  • Join Date: Dec 2004
  • Posts: 402
    • Show all replies
Re: Gaming: Amiga vs PC - Sierra Titles etc
« Reply #1 on: October 19, 2012, 09:38:47 PM »
Quote from: djos;711941
but unlike many other styles of games you can save as often as you like and I will always save whenever I've collected something or completed a challenging task.


This requires that you save every x seconds and/or before locations of previously failed reactions on "surprises". I don't consider saving a natural part of P&C adventure gameplay. SIERRA should at some point have learned from Lucasfilms, but they failed.

Quote from: bbond007;711960
Totally agree with that. They were still fun though.

I would always buy used games from this guy who ran a BBS, and I had bought several Sierra games from him. It was great, free hint line if I needed it...

One day he called me and told me that he was done with Monkey Island I and that I should buy it because its not like the Sierra games where you get stuck at 95% because failed to do something at 30% and can't go back. He praised Monkey Island for not being linear and for the fact that you can't die...


Yes, the only series I really was interested in was Space Quest and Leisure Suit Larry. But if the death locations/situations were either absent or (for the fun/humor aspect) included but limited to approximately 3 or so, then I would have played the other series as well. My friend really liked the Kings Quest series, but I had lives to save...
I have spoken !
 

Offline Einstein

  • Sr. Member
  • ****
  • Join Date: Dec 2004
  • Posts: 402
    • Show all replies
Re: Gaming: Amiga vs PC - Sierra Titles etc
« Reply #2 on: October 20, 2012, 05:22:55 PM »
Quote from: djos;712047
A massive exaggeration!


You fight like a cow!
I have spoken !
 

Offline Einstein

  • Sr. Member
  • ****
  • Join Date: Dec 2004
  • Posts: 402
    • Show all replies
Re: Gaming: Amiga vs PC - Sierra Titles etc
« Reply #3 on: October 20, 2012, 10:00:13 PM »
Quote from: Trev;712091
@Einstein

Sierra games weren't point and click until Kings Quest V (or maybe one of the Mother Goose games?). Most PCs didn't have mice. Figuring out what to type was half the fun--especially if you didn't know what a uvula was.

Trev

The actual input method is really irrelevant imo. As for figuring out what to type; it didn't take long before I discovered THE solution: "look" :)
« Last Edit: October 20, 2012, 10:03:27 PM by Einstein »
I have spoken !