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Offline MiAmigoTopic starter

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Return to zOrK
« on: September 22, 2012, 07:47:16 AM »
Anybody know of a good Amiga version of Zork that will run on a machine with WB 1.3.2?:hat:
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #1 on: September 22, 2012, 05:06:51 PM »
Quote from: Cammy;709019
While you're at it, why not try Quake on your A500 too?!

Your sensible answer is: Five Zork games will run on your 1.3.2 machine, they are; Zork Zero, Zork, Zork II, Zork III and Beyond Zork, and also Wishbringer will work, which is based in the Zork universe where you may or may not be eaten by a grue.


Thanks!

Actually, I would like to try Quake (as in 'III') on my rig, but I'd need to do some considerable upgrades 1st - since its just a barebones WB 1.3.2 machine. I  have seen the 'AmiQuake', tho.
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #2 on: September 22, 2012, 05:26:10 PM »
Quote from: Cammy;709023
Sorry, I was kinda joking about Quake, although it might run alright on your A2000 with 060 and RTG. It's possible Heretic II may run on that setup too but I doubt Quake III, I think that has only been compiled for PPC and x86 Amigas.

As for Infocom titles, I forgot the Enchanter/Sorcerer/Spellbreaker trilogy are also set in the Zork universe, and will run on the A500 too.

Ha-ha! Thanks for the apology - its rather rare in the cut-throat viciously 'spell-checking' world of online forums!

But, yes, I was aware of the jest - but, it was also a challenge, and maybe the seed of an idea for a future project! ;0) (I never say 'never' - uh, except for the two times I just said it!)
:biglaugh:
« Last Edit: September 22, 2012, 10:48:09 PM by MiAmigo »
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #3 on: September 22, 2012, 05:43:34 PM »
Quote from: bbond007;709027
And I was going to suggest the PC version under PCTask :)


:)

What we really need is our own, fully scalable, signature FPS that can run on everything from my skinny little A500 to the most powerful, full-blown A4000!

AND...it should automatically detect what type of machine its running on, and reconfigure itself accordingly!
« Last Edit: September 22, 2012, 05:48:22 PM by MiAmigo »
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #4 on: October 08, 2012, 01:11:17 AM »
Quote from: Cammy;710717
Unfortunately there is still no Amiga development forum (since Utility-Base has been gone for a few years now and our Underground-Arcade forum was lost) so the Amiga community continues to experience a lack of new games and software. With a good new forum for developers to work on their ideas together I imagine we'd see a much more productive community and more game releases. But unfortunately there is no one who can program a new forum or pay for hosting and domain registration. I haven't given up, but it's hard to work with no help when you have depression.

This is an extremely worthwhile and worthy project! We need to rally around this thing! I think getting a dedicated site and host is probably a first, major step towards seriously expanding the Amiga's software platform, and not just for games, but other applications.
« Last Edit: October 08, 2012, 03:18:25 AM by MiAmigo »
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #5 on: October 08, 2012, 04:16:32 AM »
Quote from: desiv;710745
To be fair to Nova here, the title of the thread is "Return to Zork", which is an actual game.
And a way to play that specific game on the Amiga is ScummVM....

Of course, as Cammy pointed out, you need a souped up / decked out Amiga to handle ScummVM..

I doubt my 030/28 1200 could do it...  
(It can run ScummVM, but just barely...)

But the actual text of the first post looks to be more a request for any of the "Zork" games on the Amiga..

I have to thank Cammy again for the info....
I didn't realize all those games took place in the Zork universe...

Looks like it's time for a trip back to text adventuring.. ;-)

desiv

ACTUALLY what I was referring to was the fact that I'd like to 'return to playing Zork', one my favorite text-based games, which I originally played on a PCjr.
« Last Edit: October 08, 2012, 07:12:59 AM by MiAmigo »
 

Offline MiAmigoTopic starter

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Re: Return to zOrK
« Reply #6 on: October 08, 2012, 04:33:40 PM »
Quote from: ral-clan;710775
Since we've cleared up that the original poster wants to play any Zork game (i.e. he wants to return to Zork games) rather than play the graphic adventure game titled "Return to Zork", this opens up a much better solution.

Why not get "Frotz" for AmigaOS?  It's an Infocom Z-machine interpreter that can run the modules of any Infocom text adventure and even dozens of excellent Z-machine modules created by modern text-adventure authors.

http://www.amigareport.com/ar413/review4.html
http://www.ifarchive.org/indexes/if-archiveXinfocomXinterpretersXfrotz.html

I'm not sure what version of AmigaOS it needs, but I've had it running on my Amiga 2000 / 040 in the past and since text adventures aren't processor intensive, it could probably run on a 68000 without problems (I've had it running on a 486 too).


Thanks! I have a very similar A2000 setup. I'll try this out!