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Is PowerVR chip (used in Dreamcast) a good one?
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Topic: Is PowerVR chip (used in Dreamcast) a good one? (Read 10497 times)
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whabang
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Join Date: Mar 2002
Posts: 7270
Re: Is PowerVR chip (used in Dreamcast) a good one?
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on:
January 29, 2004, 04:19:13 PM »
The image quality of the Kyro's rock! :-D
Period!
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whabang
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Join Date: Mar 2002
Posts: 7270
Re: Is PowerVR chip (used in Dreamcast) a good one?
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Reply #1 on:
January 29, 2004, 04:24:19 PM »
Yep.
Another fact worth noting is that it's very hard to implement a T&L sollution that works with tile-based rendering.
I remember PowerVR developing some kind of external T&L unit for the Kyro II though. It was labelled KyroII SE.
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whabang
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Posts: 7270
Re: Is PowerVR chip (used in Dreamcast) a good one?
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Reply #2 on:
January 29, 2004, 05:02:16 PM »
16-bit quality rules. (Yes, I know that the chip uses internal 32-bit rendering)
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Is PowerVR chip (used in Dreamcast) a good one?
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