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Author Topic: Is PowerVR chip (used in Dreamcast) a good one?  (Read 10480 times)

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Offline whabang

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Re: Is PowerVR chip (used in Dreamcast) a good one?
« on: January 29, 2004, 04:19:13 PM »
The image quality of the Kyro's rock! :-D
Period!
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Offline whabang

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Re: Is PowerVR chip (used in Dreamcast) a good one?
« Reply #1 on: January 29, 2004, 04:24:19 PM »
Yep.
Another fact worth noting is that it's very hard to implement a T&L sollution that works with tile-based rendering.
I remember PowerVR developing some kind of external T&L unit for the Kyro II though. It was labelled KyroII SE.
Beating the dead horse since 2002.
 

Offline whabang

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Re: Is PowerVR chip (used in Dreamcast) a good one?
« Reply #2 on: January 29, 2004, 05:02:16 PM »
16-bit quality rules. (Yes, I know that the chip uses internal 32-bit rendering)
Beating the dead horse since 2002.