Welcome, Guest. Please login or register.

Author Topic: What is the status of QuakeII on Amiga?  (Read 2692 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline xeron

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 2533
    • Show all replies
    • http://www.petergordon.org.uk
Re: What is the status of QuakeII on Amiga?
« on: January 13, 2004, 03:01:02 PM »
Quote

Kronos wrote:

Bout the 68k-version:
No 68k can handle that, you'll need UAE/Amithon fot that.


Oh really? Then how did I play it online against two Amiga users (one PPC, one 060) on my A4000/Cyberstorm MkIII 060/Voodoo 3? The framerate wasn't great, but it was easily fast enough to play fullscreen @ 640x480 and frag people.
Playstation Network ID: xeron6
 

Offline xeron

  • Hero Member
  • *****
  • Join Date: Mar 2002
  • Posts: 2533
    • Show all replies
    • http://www.petergordon.org.uk
Re: What is the status of QuakeII on Amiga?
« Reply #1 on: January 13, 2004, 03:30:04 PM »
@Kronos

Well, the Voodoo 3 takes a lot of the work off the 060. In fact, Quake II Warp3D 640x480 runs a lot faster than Quake 1 software renderer in a little box on 320x200, and quite a few people completed Quake 1 using 060 + software renderer.
Playstation Network ID: xeron6