Sega Genesis also had limited hardware.....then they came out with the 32X ! and the gfx improved.... and so did the speed....same machine!
But sonic the hedgehog didn't get any faster, and you couldn't run two megadrive games at once. The 32X was basically a new console; it was a new processor and new graphics chips that routed the video through a special pin in the Megadrive cartridge port that was DESIGNED for that purpose.
The 32X was only used by 32X games. As I have said many times before, you COULD bank in extra chip ram, but it would ONLY work with software written for that expansion, JUST LIKE THE 32X. So capital punishment, Scala, AmigaOS etc. etc. would not be able to use the extra chip ram. Period.
then came StarFox and Killer Instinct and Donkey Kong Country! Add-ons in the Cartidge that exapnded the capability of the SNES
Yes. And those extra chips could run Starfox, Killer Instinct and Donkey Kong, BECAUSE THEY WERE WRITTEN FOR THE EXTRA HARDWARE.
Adding 8Mb of chip ram to a classic Amiga in such a way that the chipset, and existing apps can use it is impossible without redesigning the chips and adding extra memory bus wires all over the motherboard. And thats it.
The DCTV is an excellent example of what I am talking about! the Amiga Displays a 16 color picture..yet it is spit out in 16 million colors
Do you know how much extra chip ram the DCTV gives you? Go on guess. If you guessed more than 0.0 bytes, you are wrong.
Same can be done with ChipRAM
No it can't.
the Hardware would be like the MegaChip or even the Graffitti
Neither of which give you more than 2Mb chip ram.
and the Software would be like AmigaDE or Java.........making the computer think its something its not
But existing apps are already 68k native. Any layer between the apps and the actual 68k is only going to slow it down. Never mind the fact that no amount of software or emulation will ever make the actual chipset see more than 2Mb of RAM. Its just not possible.
It will be similar with ChipRAM...except in this case, the Software will let the REAL Amiga think it is WinUAE!..... Possible??? I think definitely!
No. Definately not. WinUAE can only emulate 8MB of chipram because it also emulates the chipset itself. You can't use any kind of software emulator to make the actual physical chipset in your amiga "see" more than 2Mb of chip ram. At all. Ever. Period.
even if AAA has to be imitated in software or hardware.....
This sentence is complete nonsense.
It's not nonsense..............Im simply speaking of emulating the ChipRAM a AAA machine would have had and how it would have accessed it...........not the entire machine itself.
This paragraph is complete nonsense. You can't do that. Thats not how emulation works. You'd have to emulate the whole chipset, which would be VERY SLOW. It is simply impossible to make the actual physical chipset see more than 2Mb. You can't emulate a bigger memory bus for a physical chip. You just can't. You might as well ask for an emulator that emulates a pizza oven but actually physically produces real pizza out of your floppy drive. Its equally as nonsensical.
beg to differ! behold! the FMV card for the CD32! Nuff Said!
Understand what I am saying here? a CD32 plays perfect VideoCD's...why? because of a hardware addon....
But the Amiga has always had a genlockable video signal. You could always combine an external video source with the Amiga video signal. The FMV card for the CD32 is an mpeg decoder card that plugs into a socket designed to accept an MPEG decoder card and it uses already existing proven genlock technology to put the display on the screen. This is something trivial and totally and utterly different to adding chipram to the chipset on an amiga motherboard.
the same can be done with a USB card and made to be running at Full 2.0 speeds on a plain A600 @7mhz.
You know what? You could make a card with a USB port and some fast RAM and its own private DMA controller and transfer data from USB devices at full USB2.0 speed. When you actually want to save that data to a hard disk on your SCSI hard disk attached to the A500 side port, or read it into the processor to do some processing on it, the transfers will go a LOT slower since you'll have to transfer it across slower busses. This is a fact.
it would be something similar to a VLAB parralel port version.
Wait. So you're saying that you can transfer data over the Amiga parallel port at FireWire speeds? Well I have news for you. That is COMPLETELY IMPOSSIBLE. There are well known bandwidth limits to all the Amiga connectors, and they're really not that high.
But thats what Im saying! except it will be a completely seperate Graphics Chip if need be...........but indeed giving it more ChipRAM.
Graphics cards DO NOT ADD A SINGLE BYTE OF CHIP RAM. They have their own seperate video ram which the amiga chipset simply cannot access. The video chip on the card cannot access chip ram, either. Only programmes that use RTG friendly APIs can use the video cards.