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Subpixel-corrected lines and polygons on Amiga
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Topic: Subpixel-corrected lines and polygons on Amiga (Read 8375 times)
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Zac67
Hero Member
Join Date: Nov 2004
Posts: 2890
Re: Subpixel-corrected lines and polygons on Amiga
«
on:
January 13, 2012, 09:22:16 PM »
@Scali
Pretty cool. Thinking that it took >25 years to find out what the Blitter
really
can do kinda scares me...
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Subpixel-corrected lines and polygons on Amiga
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