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Author Topic: Amiga Coldfire project dead?  (Read 31178 times)

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Offline Zac67

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Re: Amiga Coldfire project dead?
« on: November 18, 2010, 06:50:52 PM »
Quote from: nicholas;592854
If the word of Harry Sintonen isn't good enough for you I don't know whose is!

Seconded. :cool:

Akikio is nothing but a few mixing registers. You write 32 chunky pixels to the registers and read back / copy to ChipRAM 8 words of planar data (32 bit).

Working with planar graphics directly is - as Piru stated - much slower. In 3D you can't just move/copy bitmaps but you render each pixel individually. Obviously the read-modify-write back for planar (several words!) takes much longer than just writing one chunky byte.

With a fast CPU and FastRAM (and caches!) you can rather quickly convert your chunky buffer to planar but the CD32 has neither, so the 'we have a few spare gates on Akiko, why don't we use them to speed up graphics somehow' approach suggested itself.