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Author Topic: REQ: Someone Mass-Produce Scandoubler/Flicker Fixers  (Read 11353 times)

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Offline Zac67

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Re: REQ: Someone Mass-Produce Scandoubler/Flicker Fixers
« on: October 12, 2005, 01:50:30 PM »
Just wanted to add: what most of you keep forgetting is, that a generic scan converter/doubler will sample the horizontal scan lines at arbitrary intervals - that's why the output's usually pretty crappy.

For reasonable results, the SD must sample the pixel right where Amy's putting them (at pixel clock intervals); it must be adjustable and/or automatically synchronizing to the pixel stream (like most TFTs do w/ PC like pixel streams) or the resolution must be so extremely high that no pixels are cut in half. If you don't understand what I'm talking about, look at a FF that is tuned way off (little screw): some pixels are doubled, some are missing, some even flickering - not a pretty sight.

That said, I don't believe there are many (if any at all) non-Amiga scan doublers around that are of any use.
 

Offline Zac67

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Re: REQ: Someone Mass-Produce Scandoubler/Flicker Fixers
« Reply #1 on: October 12, 2005, 06:02:30 PM »
Well, I use Flicker Fixer for special Amigaish hardware and Scan Doubler for more generic hardware that converts incoming 15 kHz Video to 31+ kHz - that's according to general use as the term Flicker Fixer is only known to Amigans, while Scan Doubler or the more general Scan Converter is widely used for various video hardware.

What I was wondering about since the thread started:
Lots of current PC graphics cards have TV-in connectors. These inputs are sent through conversion ICs that produce YUV (RGB?). It might be possible to put in Amiga video and have it overlayed full screen to any screen mode the card can produce. While this would be a cheap scan converter (of lesser quality of course), using a PCI board in an Amiga w/ Medicator etc would yield a decent RTG board as a 'side effect', so quality of FF'ed video would matter too much. That way you could run native, scan converted screens in a window or full screen for games and use the RTG for work. How does that sound? Anyone here having hardware knowledge of nVidia / ATI / Matrox chips?
 

Offline Zac67

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Re: REQ: Someone Mass-Produce Scandoubler/Flicker Fixers
« Reply #2 on: October 13, 2005, 09:30:20 PM »
I guess Firewire or USB would produce too much overhead for graphics to run smoothly. Of course it's possible since there are USB port replicators including VGA ports, so they must include a complete graphics adapter.
OTOH, this is no FF/SD but an RTG card...
 

Offline Zac67

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Re: REQ: Someone Mass-Produce Scandoubler/Flicker Fixers
« Reply #3 on: October 15, 2005, 05:18:45 PM »
Dunno what you calculated with, but SHires AGA lines have appr. 1450 pixels/line x 15625 Hz x 24 bit = 544 Mbit/s - a bit too much for USB 2.0. But just how did you want to get to the video data into USB2?