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Author Topic: Quake 3 Source  (Read 8171 times)

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Offline MskoDestny

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Re: Quake 3 Source
« on: November 13, 2005, 02:16:09 AM »
Quote

Karlos wrote:
A 680x0 port is perfectly feasable but it would just be so slow that you could probably render the frames by hand faster :lol:

Well perhaps it would be feasible on Coldfire with a decent 3D card. Of course, who knows if we will ever see a Coldfire accelerator.