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Author Topic: Amiga critique as a games unit.  (Read 2166 times)

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Offline Darklight

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Re: Amiga critique as a games unit.
« on: July 13, 2005, 04:06:55 PM »
 :roflmao: Some people really are ignorant.  He goes on about loading games from floppy, then shows a damn Atari 2600 joystick (at least I think it's from a 2600, I know I got that exact same one with mine) and complains about the one button....  He also complains about Commodore's business sense (fair enough), but doesn't seem to mention the Sega 32x or the Mega CD  :lol:

Hmmm....maito link......must resist urge to spambomb with Amiga links.... :lol:
 

Offline Darklight

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Re: Amiga critique as a games unit.
« Reply #1 on: July 13, 2005, 05:15:27 PM »
Yeah, I actually have both the Mega CD and 32X, and think that the Sega 32xCD (or whatever you want to call the Mega Drive w/ addons) is a brilliant machine, but from a business standpoint, neither of them did particularly well.  The 32X launch was obliterated by Nintendo's launch of Donkey Kong Country, whilst the majority of Mega CD games were either rehashes of existing games but with CD sound (same as some CD32 games) or FMV "Make My Video" type things.  Japan got some very decent RPG's for the system though.  I still have my system set up, I use it every now and then, but seeing as Sega has all but gone bankrupt now (they've been bought out by Sammy), it's gone down quite a similar path to Commodore.  Too far ahead of its time for its own good  :-(