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Author Topic: What is important to you in an RTS game?  (Read 12164 times)

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Offline Louis Dias

Re: What is important to you in an RTS game?
« on: January 19, 2011, 01:02:25 AM »
Metal Fatigue on the PC was damn near perfect.  A Starcraft clone for sure but it had it's own merits.

Basically, if I were you, I would look at Warcraft 1 & 2.  Start there.

To me, what would make it better is if your individual units could "gain levels".  Some RTS PC games do this.

RTTS - real time tactical strategy is a more fitting game.  Look at the 'tactics' games on the GBA/DS/PSP as well as the AdvanceWars series for inspiration.  Those are turn-based.  The genre is tactical stragedy because you don't only control 1 avatar...but many.  That's where the stragedy is.  How you build them up, where you place them, etc.