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Author Topic: It's Microcosm's fault!  (Read 1170 times)

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Offline Louis DiasTopic starter

It's Microcosm's fault!
« on: January 19, 2010, 05:35:24 PM »
http://www.edge-online.com/magazine/the-making-of-wipeout

Quote
As an important launch title for the PlayStation in Europe there was no great wealth of experience to call upon for working on a 3D console game. Indeed, Sony’s interest in Psygnosis was primarily due to its technological experience, initially through work on CD titles such as Microcosm.


Well.  That explains how we lost Psygnosis...