Welcome, Guest. Please login or register.

Author Topic: Joystick connection (C64/Amiga)  (Read 3808 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline aMIGA_dUDETopic starter

  • Jr. Member
  • **
  • Join Date: Mar 2002
  • Posts: 67
    • Show all replies
    • http://www.andrewguard.com/
Joystick connection (C64/Amiga)
« on: June 11, 2011, 03:14:40 PM »
Having a debate with a friend about joysticks on the C64 and Amiga. To keep it short this what it all about.

It is possible for software to know if there Joystick connect or not. What is being claimed that C64/Amiga were able to detect if joystick was connected or disconnected.
So lets say you where playing a 2 player game. Both players where using there own joystick's and mid way thought the game 1 of the plays joysticks got disconnect from the computer. The C64/Amiga was able to detect that 1 of plays joystick got disconnected. The software would know this had happen as such it would pause the game.

The only game could think of that happen on in was Xenon 2.