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Author Topic: [UserReview] Vampire V2-128 received and it's just pure p0rn.  (Read 108563 times)

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Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #59 from previous page: October 08, 2017, 07:06:48 PM »
Copy paste from Apollo forum;

http://apollo-core.com/knowledge.php?b=1¬e=9840&z=RZQtVG

It’s been a while since release of GOLD2 in January 2017. Apollo Team has been working hard on different topics in parallel to bring Amiga users a great experience with their current and future Vampire accelerators. Let’s sum up a bit what are working on and what is coming next.


-- GOLD2.7 – « The number after the point » release --

Since GOLD2, lot of work has been made on the 68080 core. Even if we released an experimental and interim build called GOLD2.5 which added support for SDNet and library for developers, core part was still GOLD2.

Right now, Apollo Team is working quite hard on testing GOLD2.7 core which will be a major update since GOLD2. The number is small but the changes are big :
- AMMX2 : AMMX has been improved with a full new set of vector instructions
- Full rewrite of the RTG graphics driver, optimized to get benefits from the AMMX2 instruction set
- Added FastIDE functionnality (to speed up Amiga 600 on-board IDE)
- Added hardware sprites support
- Exec now handles AMMX context switching
- Added MapROM functionnality (brings EmuTOS/FreeMint/AROS for example)
- Added hybrid software/hardware FPU (with help of FEMU)
- Added HyperThreading support
- Added Bn register (E0 to E23: Data registers, fully 64bits, accessibles by AMMX)
- Added vampire.resource for developers
- Added processor.resource for developers
- Added BANK instruction
- Speed up of memory clock frequency

This GOLD2.7 will be the last core before the awaited GOLD3 core and will be released for Vampire 600 V2, Vampire 500 V2 and the upcoming Vampire V4.


-- GOLD3 – Lady SAGA on stage --

In parallel to GOLD2.7, lot of efforts have been put into bringing AGA to the 68080 core. Testing methodicaly every single known AGA games to understand how they work and create SAGA as not only an AGA reimplementation but getting it to the next performance level takes a very very long time.

The beauty behind SAGA is the speed benefit brought by the FastRAM speed to ChipRAM. With GOLD3, any AGA screen is fast. Superfast Workbench in PAL feels like your Amiga was waiting for some new fresh air. GOLD3 removed the handbrake.

GOLD3 will also make life easier for everybody as you will be able to use a single digital cable for both AGA/RTG and audio.

The dream of bringing AGA to all OCS/ECS Amigas is being a reality with GOLD3. Remember when you were young how frustrated you were with your A500 when you couldn’t run an AGA game that your friend with A1200 could ? This time will soon be over.


-- Vampire V4 --

Team work has the benefit to let us have several open tasks at the same time without having to finish them sequencially. Vampire V4 was designed silently by ceaich while work continued on the core side. Announced in August and still aiming for a general release in Q4’2017, the Vampire V4 will be a next step into the further development of a standalone product.

We were very impressed seeing how mainstream IT websites relayed the information. It means a lot for us and we are pretty confident that the product could bring old users back into the Amiga scene. That coverage has put a lot of pressure on our shoulders but is also very exciting as we are discovering new lands that were never explored until now.

Small correction by Henryk Richter

Small correction: The Exec bundled with Gold2 and 2.5 had AMMX context switching already built in.

New is: Our new VampireSupport Kickstart module enables AMMX context switching on the fly. So far, Exec 40 (3.1), Exec 45 (3.9BB2) and Exec 34 (1.3) have been successfully tested with the new approach.
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #60 on: October 22, 2017, 07:17:12 AM »
Some of you might remember the somewhat (very?) laggy Kioea demo a while back.

Now with updated femu 0.11-WIP) and Gold 2.7.
femu 0.11-WIP is Apollo core optimized version (includes HW 040 and 060 FPU).

Kioea demo;

https://www.youtube.com/watch?v=dtCWfmnYOsk

And now for the "benchmark" many use on Amigas; Quake;

https://www.youtube.com/watch?v=OuvwUCNnXl8

FYI; I merely copy paste this info from Apollo Forum. Originally posted by Simo/ShK
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #61 on: October 22, 2017, 09:41:33 PM »
A bit more painful fpswise, but its working!

AmiQuake2 1.06 RTG on GOLD2.7 WIP

https://www.youtube.com/watch?v=oCvydjZVqO4
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #62 on: October 23, 2017, 12:21:21 PM »
@Nickman

You know, we might be fussed at time that some people are being overly negative about Vampire, but it doesnt help poking people in the eye at every oppurtunity.

I might not agree with all of kollas comments/view of roadmap, but he does have some good questions overall.

@kolla

grond made a comment on EAB;

"This is the relevant part: "includes HW 040 and 060 FPU".

But the HW FPU parts are still throtled for testing. "

http://eab.abime.net/showpost.php?p=1193992&postcount=167
« Last Edit: October 23, 2017, 12:27:24 PM by Niding »
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #63 on: November 10, 2017, 11:13:57 AM »
Posted by Gunnar on Apollo forum;

http://www.apollo-core.com/knowledge.php?b=1¬e=10848

Hello Coders,

GOLD 2.7 will come with AMMX2 instruction set.

Please find here a preview of the AMMX Quickreference chart:
CLICK HERE

http://www.apollo-core.com/AMMXQuickRef.pdf
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #64 on: November 12, 2017, 01:14:46 PM »
Amiga 600 vampire 2 Gold 2.7 testing: Elude - Soliloquy

Camrecording by Mr-Z, so not the most flawless demostration, but shows the performance of the 2.7.

https://youtu.be/xEtd8td2a7o

Amiga 600 Vampire 2 X11 core Gold 2.7 Hires Quake 640X400

https://www.youtube.com/watch?v=GpqSUCm1Fcg

Amiga 600 vampire 2 Gold 2.7 testing: Elude-We Come In Peace

https://www.youtube.com/watch?v=KHFgEo4Ir3Q
« Last Edit: November 12, 2017, 01:25:03 PM by Niding »
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #65 on: November 12, 2017, 08:56:41 PM »
I dont have access to Gold 2.7, so ask Manuel these things via youtube.

Updated  play with X12 core:

X12 core

https://youtu.be/w2S4suHf-l8
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #66 on: December 11, 2017, 11:55:39 AM »
http://www.apollo-core.com/knowledge.php?b=4¬e=11558

Quote from: Gunnar von Boehn

Last night we started to play around with some texture mapping code.
 
Here is a very early result:
http://www.apollo-core.com/gfx/V3_demo34.mp4
 
The screen is rendered in 640 pixel width.
The texture routine uses bilinear texture filtering.
https://en.wikipedia.org/wiki/Bilinear_filtering
 
more to come
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #67 on: December 19, 2017, 09:24:50 AM »
Some uploads to Vimeo.

Unique “Singularities” Amiga AGA Demo (Vampire 600 V2)

GOLD3 internal beta core for Vampire FPGA Accelerator. Realtime capture from Amiga 600 (HDMI, both audio and video 720x576@50) with StarTech PEXHDCAP.

https://vimeo.com/247808964

http://www.pouet.net/prod.php?which=69702




Unique “Subside” Amiga AGA Demo (Vampire 600 V2)

GOLD3 internal beta core for Vampire FPGA Accelerator. This demo runs in 640x160 HAM8 screen (15bit). Realtime capture from Amiga 600 (HDMI 720x576@50) with StarTech PEXHDCAP.

https://vimeo.com/247800614

http://ada.untergrund.net/?p=demo&i=853
http://www.pouet.net/prod.php?which=67140
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #68 on: January 07, 2018, 01:25:02 PM »
Atari ST emulation on a V600 Gold Core 2

https://www.youtube.com/watch?v=kJHSDnRH3AU
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #69 on: January 17, 2018, 06:29:16 PM »
Some more demos tested on Gold 2.7

Elude “We Come In Peace” Amiga AGA/RTG Demo (Vampire 600 V2)

https://vimeo.com/251163888

Elude “Lightshaft” Amiga RTG Demo (Vampire 600 V2)

https://vimeo.com/251034564

EPH&KVG&RNO&CF “Software Make the Dance Foam Oil” Amiga AGA/RTG Demo (Vampire 600 V2)

https://vimeo.com/251155969

AMMX enabled datatypes in the works;

http://www.apollo-core.com/knowledge.php?b=1¬e=12181
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #70 on: January 28, 2018, 01:36:15 PM »
Descent Freespace on Vampire 2 Amiga 600 RTG X12 BETA Core

https://www.youtube.com/watch?v=KZn_qD9t0Is
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #71 on: February 06, 2018, 09:02:30 PM »
GOLD2.7 WIP - FPU showcase with Cosmos Quake 1.10

https://www.youtube.com/watch?v=jpdl5Ek_Rhk
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #72 on: February 10, 2018, 10:30:53 AM »
Arts latest update to his Patreon page;

https://www.patreon.com/ArtiGamesAmiSoft/posts

NetSurf has got now Ammx2 accelerated jpeg decoding.

Since it uses Ammx2 ,it is going to be released with Gold2.7 core.

(40% faster jpeg loading).

GnuBoy Ammx optimised version of GameBoy Color emulator.

(Works fully and faster than aminet version).

PocketSNES fully working Super Nintendo Entaritainment System emulator.

(Needs optimizations but simple games like Super Mario World are playable).

GnGeo NeoGeo SNK emulator.

(Fully working , needs optimisations ).


And a secret game.
 

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #73 on: February 12, 2018, 08:27:29 AM »
Artur Jarosik's GOLD2.7 WIP - GnGeo port work in progress (Partially optimised with AMMX2), video recorded by Tuko

http://www.apollo-core.com/knowledge.php?b=3¬e=12560

https://www.youtube.com/watch?v=_WGpP2MOKUE
 

Offline Niding

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Re: [UserReview] Vampire V2-128 received and it's just pure p0rn.
« Reply #74 on: February 22, 2018, 07:28:16 AM »
@kolla; I was there too, and to be honest, I would have lost my patience long before Gunnar.

As Ive said countless of times by now; Its work in progress with limited resources/people.
Still we (myself included I should add) kept pushing Gunnar and the team about xyz issue and feature, instead of appriciating their efforts.
Look at what happened with Kipper2k. Flype did say at one point "we are only human, its hard to not get affected by the negativity".

Ive frequented IRC almost daily at times (alot of afk mind you), and Gunnar IS known to poke fun in his own way, be it sarcastic, annoyed or just for lolz.
Thats fine.

In THIS particular timeframe my PERSONAL take on it, the barrage on IRC and forums (apollo included) eventually got to Gunnar, and he just shut down the FPU conversation with "There will be no FPU!". I took the hint, and stopped pushing Gunnar and the team. Basically I thought "Its better to let them work their own roadmap, than to have people like ME that doesnt actually contribute constantly poke them in the eye".

Then Jari came along with his FEMU emulation project, and Gunnar (and team?) took intrest in the FPU again. Gunnar has said REPEATEDLY; "If you decide to actually contribute with actual effort beyond WORDS, we will help/adjust the roadmap".
So in that framing, Gunnar hasnt actually changed his tune. He just reacted to Jaris efforts in a way he has said repeatedly.

TLDR: If you put in REAL effort, they will put in REAL effort.