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Author Topic: ADOOM on A600 running 22-35 FPS  (Read 56025 times)

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Offline Niding

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Re: ADOOM on A600 running 22-35 FPS
« on: February 10, 2015, 03:15:37 PM »
Quote from: biggun;783513
People should learn to have realistic expections - then the risk for dissapointment is lower.


People also need to make realistic comparisons:
For example:

The ACA500 offer 2 MB memory and about 1.0 CPU MIPS

Igors V600 offers 64 MB fast memory and about 80 CPU MIPS



Realistic expectations is to double the values again.

:)

My sentiment is the same as NovaCoder; 128/256/512 megabyte would be great, but as Olaf mentioned; its about development cost/time and production overhead. I think the majority of the posters here would be more than happy to have their A1200 upgraded to 060 and 64 megs.
But as soon as people start with a "wishlist" they tend to run a bit amok ;)

I wouldnt take it as a critizism of your product, but people like to dream regardless of realism.
If/when this card becomes available for my A1200 I will line up for sure.
My Blizzard 030 with 16 megabytes is okish, but 060 with 64 (or more) megs would be damn sweet.

Thanks for the ADoom demostration btw!
 

Offline Niding

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Re: ADOOM on A600 running 22-35 FPS
« Reply #1 on: February 10, 2015, 03:40:50 PM »
OlafS3; all understandable and valid points :)

Im no coder or hardware guy, so out of curiosity, what are the implications of;

"Regarding RTG, I think adding RTG to all the next card would be good.
With RTG and enough Mips Amiga will make a big jump in usability..."

Quoted Biggun on thread post #9.

I have Indivision in my A1200, and would the RTG part of the future Vipercard affect this?
That aside, any other info regarding your thoughts of performance of RTG?
I realise its just something you are thinking about, so nothing is decided/set in stone.
 

Offline Niding

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Re: ADOOM on A600 running 22-35 FPS
« Reply #2 on: February 11, 2015, 01:05:51 PM »
+1 to what you say wawrzon.

That said, I think everyone appriciate the card being presented. But, again, people start talking about what they dream about, they tend to forget the practicality of it.
 

Offline Niding

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Re: ADOOM on A600 running 22-35 FPS
« Reply #3 on: February 18, 2015, 04:35:51 PM »
Quote from: ppcamiga1;784775
For now gunnar cpu is as fast as 060 50 MHz, which means it is slower than  20 year old Pentium.

Well, I think the majority that are following Gunnars progress is hoping to speed up their Classic hardware. While my A1200 with Blizzard 030/50 and 18 megs of ram are doing ok, I wouldnt mind a 060 with 64/128/256 megs of ram+RTG.

I would never expect it to outpreform anything on the massconsumtion market today, but it would give my A1200 the horsepower to upgrade/tweak AOS 3.x and use more demanding programs that at the moment puts it at a crawl.

Purpose?

For fun (and some usefulness im sure).
« Last Edit: February 18, 2015, 04:38:54 PM by Niding »
 

Offline Niding

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Re: ADOOM on A600 running 22-35 FPS
« Reply #4 on: February 21, 2015, 08:22:54 AM »
Quote from: biggun;785006
Thanks
 


What would be the pricepoint in your opinion for the FPGA/ASIC?

Lets say we wanted to build a new retro AMIGA with 600 MHz 68020 performance, fast FPU
256 MB fast memory, SAGA (truecolor) chipset ...
What in your opinion is the price break for the FPGA of such a system?
At which price you would say the FPGA is ideal for this?


I will just chip in, with my coder iliterate opinion;

If you broke down your expenses and told the community that to even break even on the components the price is; xxx dollars/euros.
Ontop of that we have spent x 100's or 1000's of hours actually making that, so we would like to see some return for our efforts and future development.
Putting a 10, 20, 30, 40% etc profit margin ontop of bare cost is something the MAJORITY of people will understand, cause its hard to quantify the hours spent, espesically on hobby projects that spans over years. There will always be people that want stuff for component break even pricepoint, but those can just be ignored ;)
 

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Re: ADOOM on A600 running 22-35 FPS
« Reply #5 on: February 21, 2015, 05:42:29 PM »
Well, high end production entails alot of financial risk for the producers.

Which Id say NovaCoders 200 dollar quote seems more sensible... or?

The original quote about 64 megs memory was cause they wanted to keep it simple(ish) and cheap with existing hardware.
 

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Re: ADOOM on A600 running 22-35 FPS
« Reply #6 on: February 21, 2015, 07:17:13 PM »
Quote from: Fransexy_;785067
why not make a crowfunding campaign in kickstarter?


I was thinking the same, but that moves the project from "hobby" project they do at their own time, to "serious bissniss" where you have "customers" that will demand this/that and when nonstop ;)

But Ill let biggun comment.
 

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Re: ADOOM on A600 running 22-35 FPS
« Reply #7 on: July 13, 2015, 12:26:47 PM »
A mild necro of this thread, but how is the project coming along?