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Author Topic: BlitzQuake_wos.lha GLquake & GLqwcl for WOS (MiniGL/Warp3D) CRASH!!!  (Read 6599 times)

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Offline keropiTopic starter

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Ok, I always wanted to try this port of Quake , but NEVER actually succeded to run it, not with my BPPC and not with my current CS-PPC! :madashell:
It looks great,

Requires:     PPC, 64MB RAM, WarpOS, Warp3D v4.2
Architecture: ppc-warpup

BlitzQuake - GLQuake and GLQwcl ports by Christian Michael
GLqwcl/GLquake for WarpOS (v1.0 - first Aminet-Release)

Changes since beta4 (was 68k-only):
WarpOS versions of GLquake/GLqwcl - compiled with GCC
IMPORTANT: needs at least 600K stack set manually
- Scripts for launching from quakedir: are included


I suppose it supports warp3D , so it looks better... but I always get a ppc exception when running it, I changed the stack tooltype to 650000 , also did assign quakedir: [install dir] (I cannot see any scripts!) but nothing works!
Has anyone ever run this? I tried all the ports I could find on aminet, no other seems to have warp3D support! any suggestions?  
 

Offline keropiTopic starter

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Re: BlitzQuake_wos.lha GLquake & GLqwcl for WOS (MiniGL/Warp3D) CRASH!!!
« Reply #1 on: August 24, 2006, 06:51:57 PM »
good, because I am using and trying it with a voodoo3/3000 on the G-Rex4000D ...
 

Offline keropiTopic starter

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Re: BlitzQuake_wos.lha GLquake & GLqwcl for WOS (MiniGL/Warp3D) CRASH!!!
« Reply #2 on: August 29, 2006, 11:39:05 AM »
I am angry as hell because right now I cannot use my 4000. I miss vital scsi terms/cable...  :-x  :-x  :madashell:  :madashell:  

those soft3dev ports look great, good job AmigaZ!  :lol: