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Author Topic: Gloom, DOOM, Graffiti  (Read 6679 times)

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Offline keropi

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Re: Gloom, DOOM, Graffiti
« on: May 26, 2006, 01:23:20 PM »
really? cache is crucial... more info!
 

Offline keropi

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Re: Gloom, DOOM, Graffiti
« Reply #1 on: May 27, 2006, 08:47:35 AM »
I don't think AOS has to support L2 cache... if it's there, it will be used...
 

Offline keropi

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Re: Gloom, DOOM, Graffiti
« Reply #2 on: May 27, 2006, 12:39:26 PM »
so atleast the 040 looks and uses cache...
if it was easy to implement, I bet at least phase5 would use some cache at least on their bppc/csppc cards... who knows why they decided against it...  :-?