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Author Topic: Reviving the Amiga Legacy—on SNES  (Read 161 times)

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Online SUPER-J11BITTopic starter

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Reviving the Amiga Legacy—on SNES
« on: October 29, 2025, 12:20:38 PM »
Hi everyone!
I’m a developer specialized in SNES hacking and ROM modding, fueled by a lifelong love for retro gaming.

I grew up surrounded by Amiga classics. Those games didn’t just entertain me—they shaped my creative identity and sparked a deep desire to build on their legacy. For a long time, I dreamed of developing new titles for the Amiga. But as I explored the platform, I quickly realized that its technical complexity posed a serious challenge to creative freedom.

So I turned to the Super Nintendo—a console that offers the flexibility I need to reimagine and reinvent, while still paying respect to the golden age of gaming.

Today, I’m working on a project that goes far beyond ports. I’m creating entirely new SNES games inspired by legendary Amiga titles:

- Sequels that expand the lore and gameplay of beloved originals

- Crossover adventures that blend characters and universes in bold new ways

- Creative reinterpretations that fuse nostalgia with innovation

Each game is carefully built to preserve the soul of the Amiga, while introducing fresh mechanics, storylines, and visuals designed specifically for SNES hardware.

To get started, I reverse-engineered Super Mario World—dissecting its systems, understanding its structure, and using it as a sandbox to build entirely new experiences from the ground up. It's my way of turning a timeless classic into a springboard for original creation.

This journey is just beginning. I’ll be sharing games, technical breakdowns, and development updates soon.

Thanks for reading, and I’ll see you in the threads!
8 to 16-bIt vibes. Relive the past. Imagine the future.
 

Online SUPER-J11BITTopic starter

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Re: Reviving the Amiga Legacy—on SNES
« Reply #1 on: October 30, 2025, 02:38:25 PM »
That sounds great. Would love to see the original Turrican-Trilogy on the SuperNES.

Absolutely, I'm going for it!  8)
I'm working on a version of Turrican for the Super Nintendo, but due to some technical limitations, the character sprites will be 16x32 pixels — so the main character will appear a bit smaller than in the original trilogy.
This helps keep performance smooth and compatible with the SNES hardware.

And here's the exciting part: I'm also planning some crossover content with Metroid!
Imagine Turrican and Samus crossing paths in a shared universe, with hybrid environments and epic boss battles.
It'll be a nostalgic tribute to the classics with a fresh twist.  8)
8 to 16-bIt vibes. Relive the past. Imagine the future.
 

Online SUPER-J11BITTopic starter

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Re: Reviving the Amiga Legacy—on SNES
« Reply #2 on: October 30, 2025, 03:12:34 PM »
Welcome. Sounds like a cool project. Had a SNES just for StarWing, :). Mode 7 was a game changer.

 ;D Yep — StarWing (aka Star Fox) is part of the SNES Classic Edition, even in Europe, though it’s listed under its original U.S. name, Star Fox. Super cool that you had the SNES just for that game — it was a total game changer. Thanks for sharing that! ;D
8 to 16-bIt vibes. Relive the past. Imagine the future.