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Author Topic: Converting mods to samples  (Read 3485 times)

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Offline Ross_Geller

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Re: Converting mods to samples
« on: December 03, 2002, 06:03:01 PM »
If you're converting fairly standard mod files (and not ones like xm), then you might want to try the latest Octamed Soundstudio.  
Once you've loaded your mod into SoundStudio, go to the "Settings" menu and select "Mixing Settings...".  In there one of the output modes is Disk 16-bit.  You'll probably want to click "Stereo" and "Smoothing", and change the mixing frequency up to 44100.
When you click Play, it'll give you the option of the file format (aiff or maud) you want to save the sample as, and where to save it.

If the mod repeats whenever it reaches the end of playing, you'll want to do this:
Tick the "Edit" box in the "Main" window.
Then, go to the "Song" menu and select "Playing Sequence...".  
Go to the last block in that list, and at some point after the last sound fades away, type  into one of the rows of 5 numbers (they're usually all 0s unless there is an effect) "00FFE'.
FFE is a halt command in mods, and provides an end forwhen you're recording the mod to disk.

This is definitely a package to muck around with, especially the cross-echo ;-) hehe

If what I've said isn't clear (after all it *is* 6:30am and I haven't been to bed yet) just give me a yell :-)

And please, everyone get behind Olaf Koebnik (olaf.koebnik@online-club.de) and help him in whatever way you can to develop Soundstudio 2.
\\"All we have to decide is what to do with the time that is given to us\\"