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Author Topic: Doom & AB3D  (Read 5856 times)

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Offline Ross_Geller

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Re: Doom & AB3D
« on: March 20, 2003, 10:55:22 AM »
I'm not sure if you'd want Team17 to patch AB3D if you could convince them to (somehow) port this:
AB2K4

Sounds good, no?  ;-)
\\"All we have to decide is what to do with the time that is given to us\\"