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Author Topic: Duke Nukem 3d source is GPLed  (Read 3007 times)

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Offline Rogue

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Re: Duke Nukem 3d source is GPLed
« on: April 05, 2003, 09:06:36 AM »
Actually, most of these games use plain framebuffer graphics and are relatively easy to port *but* the endian conflicts is what makes things so problematic. I wouldn't be afraid of the assembler or the system-specific parts (its a dos game after all), but the endian conflicts tend to pop up at the most unexpected places and have always been a pain in the to correct.
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