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Offline amigadave

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Re: Top 3 worst ideas in Amiga history?
« on: February 14, 2010, 11:20:57 AM »
This is a really pointless thread, as everyone has their own separate ideas about what should and should not have been done by Commodore, but I might as well throw my own 2 cents in the pot.

1. Worst idea was selling the Amiga to any company in the first place and losing control of the company's future.  I know that this is all unrealistic, but I wish Jay Miner and the group of great hardware and software people he had gathered together to create the Amiga could have somehow kept a controlling interest in the Amiga and just sold enough minor silent partnerships to make it into production.  I believe that Jay and company would have done a much better job of staying ahead of the competition and doubt that they could have done any worse at marketing the Amiga than Commodore did.

I think Jay & company might have given us ECS and AmigaOS2.0 within 18 to 24 months after the initial release of the A1000.  Although all Amigas would have retained the ability to display 15khz modes for compatibility with TV monitors, all models after the A1000 would have included flicker fixers and starting with the A3000, the OS would have the option of running in RTG mode.  Video card drivers would be developed by every video card maker because by the time the A3000 was released the Amiga would have been so popular that it would have been competing head to head with the Intel PC compatible computers and Apple Macs because of number 2 below.

2.  Second worse mistake that Commodore made with the Amiga was to allow the misconception that the Amiga was only a games machine to persist.  Commodore should have either subsidized the creation of business applications, or developed them "In House".  Money spent in this way would have made much more sense than wasting money on creating the A2000 with ISA slots and developing crappy bridge boards to allow Amigas to run MS-DOS, or Windows3.1 apps.  Having better apps written natively for the AmigaOS which could run circles around any Intel PC clones that were available when the A1000 was first released would have made a much better impression and shown how superior the Amiga was in comparison to the PC or Mac.  With the Amiga's hardware advantage at the time of it's first release, it should have blown away all of it's competition in every part of the software spectrum, including business software for the PC and music and desk top publishing on the Mac.  By default of it's superior hardware capabilities, game designers/programmers chose to write games for the Amiga with no incentives from Commodore, but business application programmers of that time did not see the need for any of the Amiga's sound or color advantages and since Commodore had made no, or little effort to market the Amiga to businesses and corporations, there was not sufficient incentive for business app programmers to write their apps, or port their apps to the Amiga.

3.  With the Amiga's huge advantages in creativity potential, Commodore should have pushed them into every school on the planet, just like Apple did, or attempted to do when they were getting started.  Had Commodore beat Apple into the schools, it would have made a huge difference in what parents and kids themselves would have purchased while they were in school and after they got out of school.  It also would have fueled the creative minds of millions of kids to create wonderful programs and computer generated music and art on those Amigas for everyone to see and listen to which would have been better advertising than anything Commodore ever did on TV or on the radio.

Hind sight always seems better and easier, but nobody really knows how things might have turned  out if this or that had been done differently in the past.

As for those that list one Amiga model or another as one of the three worst Amiga ideas in history, I would have to disagree.  Their timing may have been bad, or way too little way too late, but I can enjoy any of the Amiga models and would not call any of them completely useless, or crap.  I rather like the CDTV's looks and it could have been a great idea if it had been marketed correctly at the right time.  Of course coming after the A1000 it should have had more advanced capabilities too, not just the addition of a CD drive.  The A600 is a nice little machine, if it could have been produced and sold for a very low price just for gaming, but it's lack of expandability and late release with virtually the same capabilities of the A1000 and A500 did not make sense.
How are you helping the Amiga community? :)
 

Offline amigadave

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Re: Top 3 worst ideas in Amiga history?
« Reply #1 on: February 23, 2010, 03:31:22 PM »
Quote from: AmigaNG;544246
1. Releasing the A500 Plus but not telling anyone, and having backward compatibility issues with it.

I just got an A500+ in a trade (in which I got totally screwed, thank Eric), but have never heard about any "backward compatibility issues" until now.  Please tell me what issues the A500+ has.  Mine has a AmigaOS3.1 Kickstart ROM installed in it.
How are you helping the Amiga community? :)
 

Offline amigadave

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Re: Top 3 worst ideas in Amiga history?
« Reply #2 on: February 23, 2010, 04:06:26 PM »
Quote from: save2600;544464
I agree that the A2000 was priced too high for too long. I love the A2000, but it *is* essentially just an A500 with slots, a big box and a beefier power supply. Image and perception are everything though - the A2000 was a BEAST! In America, BIGGER is BETTER don'tcha know?

I don't know if anyone could have produced and sold the A2000 cheaper, but I do remember that I kept using my heavily modified A1000 for much longer than I wanted to because I could not afford an A2000 for probably about 3 years after I purchased my A1000 used in 1987.  Then I finally found a used A2000 that I could afford from someone who was either giving up on the Amiga, or they were upgrading to an A3000, or A4000.

I don't agree with you that the A2000 is just an A500 in a bigger box with slots and a bigger PSU.  Having those slots and an accelerator slot and the video slot was a huge improvement over the A500 which made possible the Video Toaster, the single most important add-on card that sold more Amiga computers than any other add-on in the Amiga's history, and kept the Amiga alive in the USA & Canada.  In fact I will go so far as to say that Commodore USA probably would have gone bankrupt a year or two earlier if the Video Toaster/Flyer had never been invented and with Commodore USA failing, Commodore UK and other branches of Commodore outside of the USA would have failed shortly afterward as well.

Having Zorro slots allowed A2000's to use many different add-on cards, but most importantly, RTG video cards to try to catch up with video cards in Intel computers and since Commodore failed miserably at marketing the Amiga to businesses and developing business applications that could compete with Microsoft's DOS and later Windows apps, the addition of ISA slots and the creation of the 386sx Bridgeboard (although too little, too late) allowed some Amiga users to justify continuing to use their A2000's for a little while longer.  Of course Commodore needed to complete and release the A2000 & A2500 much sooner than they did for them to have any chance of competing with the Intel boxes, but as long as they did not develop business apps and allowed the Amiga to be considered nothing more than a games machine or artist's tool, it did not matter how soon they released it.
How are you helping the Amiga community? :)
 

Offline amigadave

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Re: Top 3 worst ideas in Amiga history?
« Reply #3 on: February 23, 2010, 04:17:56 PM »
@save2600,

Yeah, one of the first things I bought for my second Amiga (an A2000) was a DKB MultiStart with 1.3 KS and 2.04 KS ROMs so I could continue using all of the games and programs I had bought for my A1000 which also had a DKB KwikStart ROM switcher with KS 1.3 & 2.04 ROMs.
How are you helping the Amiga community? :)
 

Offline amigadave

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Re: Top 3 worst ideas in Amiga history?
« Reply #4 on: February 26, 2010, 07:25:12 AM »
Quote from: marcfrick2112;545182
Hey save2600, I've heard of at least one person using a Toaster on a 500, but with a home-made Zorro adapter, because the Toaster needs a video slot...:afro: Man, I wish I had some of those mad skills....Bodega Bay, no video slot, I bet it could be modded, tho.....

I don't even have a 2000, but I can repeat what some people have told me... Lots of expansion room, and built like a tank...

The array of Zorro cards boggles the mind....

Oh, maybe I should actually reply to the topic.... :razz:

I agree the whole Kickstart idea could have been done better... Would there have been a way to make the Kickstart flash memory of some sort, and update it via software?  (firmware upgrades, etc) Although, TBH, firmware updates are a little scary for me.... only worked once, upgraded a Philips CD burner in my PC.....

Ever hear of the "KickFlash" and the Flash Memory on the Deneb that can be used the same way to contain Custom Kickstart files and configured to load them instead of your Kickstart ROM image?
How are you helping the Amiga community? :)