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Author Topic: New Maps and Characters for Gloom Deluxe  (Read 1968 times)

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Offline XDelusion

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Re: New Maps and Characters for Gloom Deluxe
« on: November 17, 2014, 04:00:15 PM »
Quote from: som99;777702
Here is some more :)
http://nitta.sakura.ne.jp/gloom-mod/gloom-mod-information.html

Also would be nice to do a TC of Gloom in the Doom engine :)


Technically, the Poly-Object support in Odamex should in theory make that possible, though it's not a task I'm ready to tackle and besides I'm not sure how well ZDOOM or Odamex running on Amiga would handle with moving Poly-Objects in the map.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs