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Offline XDelusion

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Re: Neo Geo vs A1200
« on: January 28, 2014, 04:08:17 PM »
Buy a NeoGeo... spend life's savings trying to collect games. Impress your self with that feeling that "hey, I've got the real hardware", then realize "hey there is not OS, might as well just emulate the games". Impress a few friends here and there with your new hardware... the moment passes, life goes on, you learn to regret it.

No sir, owning an actual NeoGeo isn't the same as owning a real Amiga. The only thing you will be lacking in your experience will be the original Joystick that came with this puppy, and the feel of the HUGE carts. Beyond that, you ain't missing anything through emulation (who cares if a pixel is off?!), and you can always compensate for the lack of joystick with another fine joystick such as the one's used in Mame machines and the like. Buying one or two of them would be cheaper than buying a NeoGeo set up.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #1 on: January 28, 2014, 08:56:02 PM »
Quote from: Thorham;758115
Indeed. Applies to everyone in existence, because everyone is exactly the same :)


Well if he's filthy rich then I'd say go for it. If not, then I'd say he may regret it some day, unless the value of this hardware only continues to go up...

...then on the other hand. :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #2 on: January 29, 2014, 04:26:38 AM »
Quote from: mikrucio;758140
let me get this right =>
You don't want to get a PS4 (probably an uneducated reason)
BUT
you want to get a 20 year old system like a NeoGeo which is barely more powerful
than my toaster oven.And one which I can emulate and get free games for in about 10 minutes?

wow your smart

The PS4 will probably break down long before the NeoGeo does.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #3 on: January 29, 2014, 01:35:39 PM »
Quote from: rvo_nl;758159
as for people stating its useless to invest in such old machine, I have no idea what you are doing on amiga.org. I find much enjoyment investing in and playing with old game consoles and computers and judging by the interest online, Im certainly not alone.


The difference to me is that the Amiga can do a LOT more than play games. It is a work station for me, I am willing to put money into my work station, its practical on my end, but intensting large sums of money into a game system where no game sells for under $100...

...I can not think of a logical reason for me to tap my (food/rent/future) funds for that.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #4 on: January 29, 2014, 08:45:43 PM »
Quote from: Thorham;758165
No, it's not a superior machine. Consoles like the Neo Geo are better for old school 2D games, because their hardware is optimized for that.


And that spells out the current trend that to me seems to be killing the modern video game industry. With the exception of Nintendo, no one is designing video game hardware around the games they'd like to develop, rather (Sony and Microsoft) are trying to churn out something with the most impressive specs, bells, whistles, etc.  and paying mind to little else. As if match the specs of dated PC hardware is going to make good games a given...

...when the matter of the fact is that few games that come out on Sony or Microsoft any more are about gaming and are more about making shooters with more polys, higher res textures, more tits, more ass, more foul language, and more dark, deviant, and psychotic plot lines.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #5 on: January 29, 2014, 10:27:33 PM »
Quote from: gertsy;758189
Can't disagree with this. But that's not in Microsoft or Sony's direct control, they make the platform. Imagine a high quality version of Worms on these platforms now. I reckon it would sell like hot cakes.

I stopped at PS 2.



 Aside of Sony's Eye toy thingy they released for the PS 2, I'd say their actions prove that they are to blame. Take Nintendo for example, when they come out with a platform and, it's going to be unique because they have been developing a game that can be realized without said hardware. For instance, the Gameboy Advanced lacked a second screen, so they added one. Or the N64 had to sell with limited RAM, so they left room for an expansion so later down the road, gamers could cough out a little extra cash to experience games that took advantage of that memory. Sega did the same thing with the Saturn. They had foresight, something in mind that they had planned long before the hardware existed.

 Microsoft and Sony on the other hand are just trying to lure in your run of the mill PC developers who focus on more realistic graphics, and those other things I mentioned above. Essentually they are trying to cate to a demographic, a set audience. A core group of gamers who are expecting a particular kind of paint job, and a certain kind of style. Yes they want things to be newer, bigger, better, beyond the graphics, but what ever that "newer, bigger, better" is, it has to play it safe and build upon the genre of gaming that they all flock to.
 
 It's sort of like sports. There are SOOOOO many variations of sports out there, but if you were to hang out with people who love sports, you'd be convinced that there are really only about two or three. Football, Basketball, and Baseball.... well and maybe fighting. All other forms of sports generally get pushed to the way side, except during the Olympics.

 For the video game world, this is unnatural, the modern fan base for video games is unnatural, that is to say the home console market more so than the newere markets with cell phones and the like. Back in the day when video games were still highly experimental, there was nothing but inovation. Mind you, there was a ton of copy cat coding of course, but what I'm saying is that there was no safe formula.

Video games, though large, were still primarily underground, that is to say, in the hands of the developers, and passionate small company heads who hired them. There were no college grad, or old and clueless CEO's who were detached in heart, mind, and spirit from the product they were trying to sell, not to mention the audience. They were not around dictating to those with the real passion as to what they should develop. Granted, it didn't take long for such types to emerge, but in the early days, they were not EVERYWHERE!
 Just like how movies, musick, books, religion, and generally all things great and pure have gone. Joy!!!

 So anyhow, no jerk off CEO, no clueless old men or women, no cluless and ambition young college grads, just the love of what was being done, and an exploration, because as I said, no standard formula for "platformer" "sports title" "rpg" "action" "shooter", and so on, had been established yet. Games came out generally how ever the programmer(s) imagined it. They could not just refer to DOOM, Dragon's Layer, Super Mario, Half-Life, Knight of the Old Republic, and so on, and say,"aghh, here's what we'll do, we'll make something kind of like Half-Life, but instead you are doing this this and this.

 So we had a few copy cats, but a TON of un-orthodoxed video games pretty much all the way up to the Dreamcast era, but then it seemed like the market begin to really come under the grips of "commercial and business sense". Somehow a generation of gamers were born that only liked the same thing over and over again, and it is to this crowd that CEO's pander to. Or the pander to the concept that chidlren, who's minds are like a sponge and can absorb almost anything at a very fast rate, are infact slow, dumb, and clumsy, and therefore need shallow "kids" games, that are not too challenging, not to complex, don't inspire imagination, but they certainly do manage to market what ever they are marketting well... Sponge Bob? The Disney Princess archtype? Other forms of "animation" that are but a slap in the face to animation and story telling greats suhc as Ralph Bakshi, Don Bluth (Dragon's Layer), Chuck Jones, and the like.

I'm generalizing now, tried of typing, but you get the picture.

 I dont' think Microsoft needed such and such specs to develop Halo 15, or to make the characters in their games more and more shallow and cliche. It is clear that they had not vision or plan when the Kinect came out, as it released with absolutely nothing that was enjoyable to play with it. In fact I NEVER see any of my XBOX buddies using theirs. Same goes for the Sony Wiimote, I know some good 3rd party games support them, but really, how blatantly can you rip off Nintendo, then turn around and dog on them for this business sense...
...oh wait they recently turned around again and thanked them for being there to rip off. True story.

 Anyhow, the game market is crap, long live Nintendo, but shame on them for only putting safety nets at their factories. Ruthless!!!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #6 on: January 29, 2014, 10:29:58 PM »
Quote from: commodorejohn;758197
"maturity means saying 'f***' a lot and having every female character dressed like a stripper" attitude that put me off getting into comic books back in the '90s.



Straight up, while in some ways comics got really good since the 90's...

...in far far far too many ways have they gone down hill and lost the essense of where they came from... healthy role models being one.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #7 on: January 30, 2014, 09:16:11 PM »
Quote from: gertsy;758219
Understand your point of view but still I fail to see, apart from proprietary games, how Sony and Microsoft are directly responsible for what you, in my view, are clearly pointing out above is a result of what games houses know will sell and is the core reality of the mass market as confined by modern marketing.


 Well I suppose nothing is stopping 3rd party developers from developing inovative games for Sony or Microsloth's hardware... I just don't see it happen much, at least not like Nintendo does it.

 What I'm suggesting though is that the market is partially engineered. I mean people smoke crack, it's addictive, makes you feel horrible, and can eventually kill you, yet people do it! Same goes for the consumer market, a lot of it is based upon drawing crowds with a lot of buzz, a lot of boom, and a lot of bling, where as at the core, many of the products that people buy today, have any relevent use at the end of the day. Take Pier One Imports as an example. NOTHING in that store has any practical use, it's all for cosmetic effect. Heck you can't even actually sit on any of the (wicker) furniture in the store lest it eventually break and fall out from under you, yet people still shop at those stores like they are going out of style.
 Likewise, I think a lot of kids are sucked into the modern corporately and less artistically generated games of today's era, because of the hype, how it makes them feel to take on the role of Billy Bad Ass with a gun, and it gives them to talk about with their friends, again like Football, it's a macho occasion.
 Girls on the other hand generally seem to flock towards games that prepare them for the club, girls love clubs. So Dance Dance Devolution, and phsyically (not so much mentally or emotionally) fit games are the order of the day, what ever makes them feel "hot".

 Again, I'm generalizing, but I swear there are so many better offerings from Nintendo and from game machines past than what are on the PS 2, 3, 4, and 360 combined. Games that will be as fun or nearly as fun to pick up and play 20 years down the road as they were on the first day.

 Anyhow, I'm just ranting and raving, I sincerley hope I'm not coming across as a know it all or like I'm arguing with you, I'm truly not, I just don't have much faith in the tastes and opinions of the common consumer, I am convinced that people don't always really like what they think they like, but that's just me. :)

 On that note let me say what a breath of fresh air it is to have met so many young kids who prefer a Super Nintendo over an XBONE. Now that is saying something cause we all know how kids generally think about the pass times of generations past.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Neo Geo vs A1200
« Reply #8 on: February 08, 2014, 04:01:32 PM »
Quote from: Iggy;758640
so why not stick with the Wii.


Answer: The New Games, and yes the tablet is nice. :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs