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Author Topic: Return to Castle Wolfenstein MorphOS Port Released  (Read 13861 times)

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Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« on: July 06, 2011, 07:41:43 PM »
Cool, I wonder if this version is the same as the one I've been using over the past few months? Should compliment the upcoming release of MorphOS well!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #1 on: July 06, 2011, 10:08:32 PM »
No doubt, Q3 totally forgot it's single player, story driven roots.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #2 on: July 07, 2011, 04:23:15 AM »
Quote from: JJ;648454
Sweet been wating for this for awhile.  Lets see how my mac mini likes it

If this code is the same as what Bigfoot gave me a few months back...

...it'll run like a charm with a few of the graphical features turned down.

I only noticed some minor slow down, but only at the beginning of the game and at the beginning of the first level, nothing that I can recall after that though.

Also, the main movie did not play correctly in the release I got, so that may or may not be fixed, not sure, will test this version here in a couple hours.

Oh, and there was some sort of glitch in the old version that kept the player running even after I let up off the run button. I forget what caused that, but again that may have been resolved in this release, if not, we've got the source.

Last, with MorphOS 2.8, the 3D side of things is supposed to get a MAJOR boost form what I hear, so we may be able to turn up the graphics detail and what not after it is out...

...assuming we can't right now with this release.

Bottom line, even with a crappy eMac (which is what I have currently), you can play this just fine!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #3 on: July 07, 2011, 04:55:11 AM »
Quote from: magnetic;648529
Holy #*#& Finally!  Thank you Bigfoot.

Xdulesion

I played it on my peg2 with radeon 9k pro II and played with almost all maxed out graphics except screen res as I used my monitors best mode.  Excited for Morphos 2.8! Prolly R300 drivers too!




This version ran that well, or the early release that I sent you way back?
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #4 on: July 07, 2011, 09:29:36 PM »
I'm going to have to get on-line at home again after this summer in that case, cause yes, this does appear to support on-line.

Um, intro movie plays better with this version, though I still have to set details to medium to play smoothly, also when I unpress my run button, the player stills runs sometimes.

Aside of running, I think the other bigs are only related to the eMac being a piece of shit.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #5 on: July 08, 2011, 02:12:46 AM »
PC2700. Can't tell you the brand right off hand though. Either way, this eMac is going out the door soon.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #6 on: July 08, 2011, 05:44:58 PM »
Quote from: _ThEcRoW;648651
So the inner circle has played enough that they let the game go to the mortal's realm?.
Too late for me, at least i haven't the same interest as i previously had in it.


I'm far from inner circle, I think I just bugged Big Foot too much, that's the only reason I got this a year early. I offered to post it on the web for him, but he asked me not to as he wanted to finish up the docs and what not...

...if that is what you are referring to. :)

Anyhow, it is a WONDERFUL game, you should play it through!!!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #7 on: July 08, 2011, 11:10:41 PM »
Smerf, there are a couple Industrial Giants that are on top of the gaming game. If you want titles as they release for your computer, I'd suggest you buy a Windows Machine or a Mac as opposed to sticking with an old out dated computer that is not supported by Industrial Giants who can afford to throw their weight around.

Amiga on the other hand being supported only by a small community of dedicated users who refuse to let the dream die. In other words, it's underground, not commercially viable.

Thankx again Big Foot for all the great work! It's nice to have an alternative to playing this on Windows regardless of how dated it may be, because after all...

...it's a classic I keep finding my self coming back to, like the Amiga itself. ;)



Speaking of Far Cry, was the sources to that released or something? That game is just awesome! One of the most challenging games I've played in a VERY long time!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #8 on: July 09, 2011, 12:23:06 AM »
Imagine if we had Half-Life...

DROOOOLLLLLLLL!!!!

Can't wait for part 3!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #9 on: July 09, 2011, 04:16:33 AM »
My S3 Virge beats anything you guys got! 2Mb of Video RAM baby! Top that!!! :P

And ya, Piru, get off your game box and get back to work. No slacking here my friend! We're supposed to enjoy the fruits of your labor, not you! :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Return to Castle Wolfenstein MorphOS Port Released
« Reply #10 on: July 10, 2011, 02:21:33 AM »
I'm telling you guys, S3 Virge is the future!!!
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs