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Author Topic: Creating a Horror/Survival game  (Read 3175 times)

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Offline XDelusion

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Re: Creating a Horror/Survival game
« on: June 11, 2011, 09:50:39 AM »
I like the way your mind works. I want to discuss this project very much, but need to sleep, my brain is shutting down. More later. :)
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs
 

Offline XDelusion

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Re: Creating a Horror/Survival game
« Reply #1 on: June 18, 2011, 12:17:49 PM »
The ideas you have were novel, but ya, from my little computer programming experience, I could tell it would take a LOT of time, a lost of work, and a lot of problem solving. A worthy idea none the less, I always thought that Point and Click Adventures needed to merge with the action genre more. They would make for the perfect games. Not too much thinking, not to much action, just enough diversity. :)

As for me, as I stated somewhere before, I have been tinkering with Blitz, and intend to get back to it, but for the moment, I have too many projects on my plate atm, and I really need to finish my Star Wars project for PrBOOM Plus/Odamex before I start on another game.
Earth has a lot of things other folks might want... like the whole planet. And maybe these folks would like a few changes made, like more carbon dioxide in the atmosphere and room for their way of life. - William S. Burroughs